Path of Exile 2

Path of Exile 2

Abysk Dec 16, 2024 @ 3:24pm
Trial of Strength feels bad as a warrior
Its a trial of strength, but it incentives playing like a dexterity focused ranger. I feel like the honor lost should be based on time taken to complete the trials, or maybe there is always a spawning swarm forming behind you that is slowly catching up. As it currently stands, the warrior, the strength based character, feels the least suited to the task. I understand changing the honor based system may be outside scope of redesign, but maybe offering a choice of different parameters for what reduces honor could be implemented.
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Showing 1-4 of 4 comments
Kashra Fall Dec 16, 2024 @ 3:27pm 
They are changing the honor system to not be as punishing to warriors/melee in general in the future. Personally, I think killing enemies should reward honor and it would only benefit exploring the level to get more honor/sacred water back. As opposed to "Gotta go fast!" every stage.
bean Dec 16, 2024 @ 3:28pm 
the honor system is being reworked for the next update, check the dev notes that were published on Steam earlier today. Melee will now lose less honor the closer they are to their target.
GFSA Dec 16, 2024 @ 3:28pm 
They said on the upcoming changes in the announcement section that they'll be tweaking some honor scaling based on your distance from the enemy.

https://steamcommunity.com/app/2694490/eventcomments/830448585302648072/

"Honour Damage now scales down based on distance to enemies, when in close range you’ll take 35% less Honour Damage, tapering off as you are further away from Monsters."
ToxicMushroom Dec 17, 2024 @ 4:33am 
Originally posted by GFSA:
They said on the upcoming changes in the announcement section that they'll be tweaking some honor scaling based on your distance from the enemy.

https://steamcommunity.com/app/2694490/eventcomments/830448585302648072/

"Honour Damage now scales down based on distance to enemies, when in close range you’ll take 35% less Honour Damage, tapering off as you are further away from Monsters."
sounds good :ale:, - it still bad , on many levels :shit:,- plus you dont know how someones build is ..

and on a side note .. dont know how hard core is .. i highly doubt , dying in there - erases you .. only outside that area
Last edited by ToxicMushroom; Dec 17, 2024 @ 4:33am
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Date Posted: Dec 16, 2024 @ 3:24pm
Posts: 4