Path of Exile 2

Path of Exile 2

Talitintti66 Dec 15, 2024 @ 4:37am
Spell damage in weapons
So... My sorceress has an level 4 fireball staff with 76% more spell damage, 13% crit chance and some other stats and I have kept it as I thought that the bonuses out weighted the fact that i could get staff with level 7 fireball but worse stats, as most of my damage doesn't come from the fireball spell. But when I change my weapon to something that has no spell damage bonus, I can't see any change in my overall damage... It's ofc hard to tell with out damage numbers but 76% should be still noticeable... Does the spell damage on my weapon only affect the spell in the weapon, in this case level 4 fireball ? Thanks.
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Showing 1-15 of 26 comments
READ PALE Dec 15, 2024 @ 4:39am 
Can you link both weapons? It's hard to figure out what's going wrong based on just what you said, you could be missing something.
xXBulletJusticeXx Dec 15, 2024 @ 4:41am 
Originally posted by Talitintti66:
So... My sorceress has an level 4 fireball staff with 76% more spell damage, 13% crit chance and some other stats and I have kept it as I thought that the bonuses out weighted the fact that i could get staff with level 7 fireball but worse stats, as most of my damage doesn't come from the fireball spell. But when I change my weapon to something that has no spell damage bonus, I can't see any change in my overall damage... It's ofc hard to tell with out damage numbers but 76% should be still noticeable... Does the spell damage on my weapon only affect the spell in the weapon, in this case level 4 fireball ? Thanks.

Be mindful that increase in spell damage literally means an increase in BASE spell damage... so you have to have a FULL comparison to your damage with both wands. Maybe your new wand has a higher BASE value, therefore almost the same as the old one with the bonus?

Example. Weapon #1 base damage of 10, with 100% spell bonus damage = 20 damage

Weapon #2 base damage of 20 damage with 0% bonus = 20 damage
Last edited by xXBulletJusticeXx; Dec 15, 2024 @ 4:42am
Talitintti66 Dec 15, 2024 @ 4:49am 
Yes, my weapon is an staff, so as far as I know, it doesn't tell me any other base damage, just that it grants me the skill fireball. That fireball spell then has an base damage, so might that be the "base damage" that is used to calculate the +spell damage? And how does this scale to other spells, would for example frost bolt scale based on it's own base damage... Damn this system is confusing :) I'm trying to figure out how to link the weapons for bit of clarity... Thanks for the answers.
Talitintti66 Dec 15, 2024 @ 4:59am 
https://steamcommunity.com/profiles/76561198067216742/screenshot/%p1%/

There you should see the staff in question. And what I was wondering was, if the 76% bonus to spell damage applies to all of my spells, not just to the fireball spell.

edit: Image didn't show correctly at first, now the link should be working.
Last edited by Talitintti66; Dec 15, 2024 @ 5:05am
xXBulletJusticeXx Dec 15, 2024 @ 5:08am 
your image doesnt work for me
xXBulletJusticeXx Dec 15, 2024 @ 5:10am 
Originally posted by Talitintti66:
Yes, my weapon is an staff, so as far as I know, it doesn't tell me any other base damage, just that it grants me the skill fireball. That fireball spell then has an base damage, so might that be the "base damage" that is used to calculate the +spell damage? And how does this scale to other spells, would for example frost bolt scale based on it's own base damage... Damn this system is confusing :) I'm trying to figure out how to link the weapons for bit of clarity... Thanks for the answers.

Yeah, there is a lot of missing information in the spell descriptions and player stats. I'm still a little confused in some spots yet.
Talitintti66 Dec 15, 2024 @ 5:11am 
Lets try again: https://steamcommunity.com/sharedfiles/filedetails/?id=3384912590

Hopefully this one works. :)

edit: And to further clarify my question:

As far as I understand, with this staff, all of my spells should get +76% to their base damage. So if I throw an spark spell that does 100 damage, it should with the staff do 176 damage, if I didn't have any other bonuses.

But for some reason, this doesn't seam to be the case for me at least. either all my other bonuses dwarf the bonuses my staff gives or then for some reason the bonus isn't applied to my other spells... This game could use some toggle for damage numbers :)
Last edited by Talitintti66; Dec 15, 2024 @ 5:17am
xXBulletJusticeXx Dec 15, 2024 @ 5:17am 
Originally posted by Talitintti66:
Lets try again: https://steamcommunity.com/sharedfiles/filedetails/?id=3384912590

Hopefully this one works. :)
that one works.. whats the one you are wanting to replace it with?
eastcow91 Dec 15, 2024 @ 5:20am 
Originally posted by Talitintti66:
So... My sorceress has an level 4 fireball staff with 76% more spell damage, 13% crit chance and some other stats and I have kept it as I thought that the bonuses out weighted the fact that i could get staff with level 7 fireball but worse stats, as most of my damage doesn't come from the fireball spell. But when I change my weapon to something that has no spell damage bonus, I can't see any change in my overall damage... It's ofc hard to tell with out damage numbers but 76% should be still noticeable... Does the spell damage on my weapon only affect the spell in the weapon, in this case level 4 fireball ? Thanks.


to be frank. quite alot of bugs here and there. even in poe1 damage is not accurate, pobb is more accurate but still not perfect. there may not be perfect or ever. but it's good enough.

for poe 2. bugs are quite alot for now, some major and some minor but not on fundamental game design issue like campaign design etc and bosses design etc. it is FANTASTIC.

Bugs listed below are just microcosm of some.

1)for gems, some skills will get stuck in the sense u can assign or use anymore but to recreate with a new gem (bug in all class) same game but new one can be assign.

2) minions, or aura, curse etc (bug). will not shown in top corner sometimes.
it shows sometimes but not occur in game display(like red curses or green curses enfeeble etc)

3) some trial and quest wont show completion even if u get rewards and killed the boss.

4) after killing the dragon in act 3. u cant find the door behind. have to reset new instance only show sometimes.

5)..... maps device part will have more issues...

6) ... player stats are not accurate sometimes. if u get buff it will not show, but ur speed is increased in game.

but so it's still a DAMN GOOD game... just need some time to update.
Talitintti66 Dec 15, 2024 @ 5:24am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3384927267

Here is an staff I was thinking about using... But as said, I can't see any change in my other spells dps, even if instead of that staff I would use an staff with zero +spell damage. It could be an bug ofc, as eastcow91 suggested... If that is the case, I'll just need to wait for a patch or play some other class meanwhile..
xXBulletJusticeXx Dec 15, 2024 @ 5:25am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3384928325

So here is a breakdown. Spell (of the magic kind, not physical abilities) Have the Base damage tied to the level of the spell. You can see in my screenshot I'm hovering over the spell description of the Wands Chaos bolt. In that description you see the base value (its a range of 13-25)

If you press G, you can hover your mouse over your gems, and see all of their base values as well.
xXBulletJusticeXx Dec 15, 2024 @ 5:29am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3384932211

Here you can see my spells Base stats compared to the final stats in the flyout. Notice the BASE does not change (when looking directly at the gem spell) vs the data sheet that you get when clicking the tiny arrow next to "DPS"
xXBulletJusticeXx Dec 15, 2024 @ 5:33am 
Originally posted by eastcow91:
6) ... player stats are not accurate sometimes. if u get buff it will not show, but ur speed is increased in game.

Options > interface > gameplay, there you can turn on/off display of auras and buffs. That might be what you are refering too?
Talitintti66 Dec 15, 2024 @ 5:44am 
Hmm... Yes, I think this clarifies a bit how it is calculated... I need to try it out some more and try different combos and see how it all works. Well, thanks for your help :)
eastcow91 Dec 15, 2024 @ 11:38am 
Originally posted by xXBulletJusticeXx:
Originally posted by eastcow91:
6) ... player stats are not accurate sometimes. if u get buff it will not show, but ur speed is increased in game.

Options > interface > gameplay, there you can turn on/off display of auras and buffs. That might be what you are refering too?


wow u gave very detail and helpful information.

yeh that's what i'm referring to. it's bug out out sometimes. minion shows can be double sometimes (bugs out.)

if u put mobility gem support on pain offering. the stats wouldn't changes but sometimes can feel character goes faster.

so yeh
Last edited by eastcow91; Dec 15, 2024 @ 11:40am
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Date Posted: Dec 15, 2024 @ 4:37am
Posts: 26