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the community will rip them to shreds in the forums over this if they ever make that move
So play PoE 2 and leave D4 alone ?
I agree D4 is lacking in the boss fight department not much it can learn from PoE2 in that respect though they are hugely different approaches to the genre
Now I do think PoE2 could learn something from D4 in terms of loot tables, I am not saying I want the loot pinata that is D4 in PoE but PoE doesn't seem to apply much if any intelligence at all to the drops ... feels 100% basic ♥♥♥♥♥ RNG and that honestly sucks, I mean its fine over prolonged play times as it does average out eventually ... but it really sucks on your first play through or if you dont have 111111111hrs to grind out for something that isn't ♥♥♥♥ or more likely enough junk to disenchant that you might roll something worth a damn.
This is a forever problem with loot treadmill games no matter which one your playing but I will say D4 does loot better in terms of the things that drop are of more use for your character. PoE on the other hand drops a BUNCH of trash and with the smaller inventory space I spend a large amount of my time just shuttling trash to the wood chipper to build up the gold and upgrade components that I can make something useful and that is not fun at least to me.
I would rather have fewer more useful drops than 99% wood chipper food with the occasional not trash drop. In the same respect D4 does a lot wrong with its loot ... everything that drops is a "Legendary" which just erodes any meaning that might have once had. EVERYTHING drops like 500 OJ items every time you breath on them hard... so that sucks as well.
But ... at least what is dropped is relevant for your character. POE has a much more sane drop rate, and I much prefer its approach to item rarity ... however, nailing those factors and just phoning in the loot tables isn't "better" I would argue its worse.
I would be completely happy if PoE either only dropped money and crafting resources and we just resolve to buying/crafting what we need
Or
nothing usually drops but when something does drop its of actual f-ing use.
this constant shuttle run to the camp to ID and dis/sale my garbage is not fun but I have to do that to get the gold I need to by the base item that I then spend those upgrade components on its a unplesent flow to me and feels much worse compared to PoE1
As for loot, I agree PoE’s drop system can feel rough, especially early on when you’re not familiar with crafting. But I love how impactful the affixes are when you get a good item—it’s so much more satisfying than D4’s ‘everything is a Legendary’ approach. D4’s loot is more useful in the short term, but it lacks that excitement of finding something truly game-changing. Honestly, I think both games could meet in the middle: fewer, more relevant drops like D4, but with the depth and customization PoE is known for.
what do you mean poe2 is diablo - it just look good.
all bosses are the same : super fast , teleporting/jumping , spawning mobs in way to smal areas and aoe spam the whole time
and thats for every boss , if you think thats a good system than you never fought a realy challenging boss
and recently i found my first orange item thats way worse as the yellow item i have - great.
but wait there is more , let me guess ? i should wait, because its a indie dev and they need time to fix stuff ? yeah .... no. they took 30 € from me and gave me a boring game with stupidly slow and boring combat and im just level 20 and dont see me reach the endgame because i will fall asleep while slow walking through the maps and slow hitting mobs.
yeah blizzard isnt great and last epoch has their own problems but at least they know that combat is important and HAVE to feel good and not boring and slow and ... did i mentioned slow already ? but i guess when you make a game thats should also be useable on gamepads , it have to be slow. sad but yeah it is what it is. i learned my leasson.