Path of Exile 2

Path of Exile 2

microwine Dec 14, 2024 @ 1:03am
Evade stat going down?
new to poe2 why is my estimated chance to evade number going down?
whenever i put a dexterity node on or level up the number goes down by 1..
wouldn't it go up if im putting dex nodes in?
not sure if this is a bug or im just missing something? any help appreciated :lunar2020ratinablanket:
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Showing 31-37 of 37 comments
serotoninpack Dec 14, 2024 @ 2:28am 
Seriously now, how can you calculate your evade chance? Is there any fixed hit chance per player level that must be dodged? Do mobs have the same accuracy per level regardless of their nature?
ministrog Dec 14, 2024 @ 2:31am 
Originally posted by serotoninpack:
Seriously now, how can you calculate your evade chance? Is there any fixed hit chance per player level that must be dodged? Do mobs have the same accuracy per level regardless of their nature?
like i've mentioned before, there's alot of mechanics that help out. blind, acrobatics keystone (it's crazy good for pure evasion builds btw, might run it myself to see), etc.
serotoninpack Dec 14, 2024 @ 2:39am 
Originally posted by ministrog:
Originally posted by serotoninpack:
Seriously now, how can you calculate your evade chance? Is there any fixed hit chance per player level that must be dodged? Do mobs have the same accuracy per level regardless of their nature?
like i've mentioned before, there's alot of mechanics that help out. blind, acrobatics keystone (it's crazy good for pure evasion builds btw, might run it myself to see), etc.

I understood what you said. I was wondering how is that percentage calculated. In relation to what numbers.
ministrog Dec 14, 2024 @ 3:01am 
Originally posted by serotoninpack:
Originally posted by ministrog:
like i've mentioned before, there's alot of mechanics that help out. blind, acrobatics keystone (it's crazy good for pure evasion builds btw, might run it myself to see), etc.

I understood what you said. I was wondering how is that percentage calculated. In relation to what numbers.
well the others have told you already, it's in relation to the attacker's accuracy. so when the menu screen's estimates a % for you to look at, it pay attention to your current level.

honestly, it's a good way to get a feeling on where your character is at but don't try to read too much into. but if you're curious, have a read on poewiki
https://www.poewiki.net/wiki/Evasion
it says it's kinda outdated, and POE 2 has evasion work on spells not just attacks (some not all, that's why acrobatics is soo good). that's already a buff from poe 1
Last edited by ministrog; Dec 14, 2024 @ 3:01am
serotoninpack Dec 14, 2024 @ 3:12am 
Originally posted by ministrog:
Originally posted by serotoninpack:

I understood what you said. I was wondering how is that percentage calculated. In relation to what numbers.
well the others have told you already, it's in relation to the attacker's accuracy. so when the menu screen's estimates a % for you to look at, it pay attention to your current level.

honestly, it's a good way to get a feeling on where your character is at but don't try to read too much into. but if you're curious, have a read on poewiki
https://www.poewiki.net/wiki/Evasion
it says it's kinda outdated, and POE 2 has evasion work on spells not just attacks (some not all, that's why acrobatics is soo good). that's already a buff from poe 1

The article is about POE 1. Quoting from it:

"The chance to evade an attack is based on the defender's evasion rating, though the actual chance to be hit by an attack also depends on the attacker's accuracy . Because chance to hit cannot be lower than 5%, chance to evade cannot exceed 95%."
Herr Gutentauben Dec 14, 2024 @ 3:45am 
Originally posted by serotoninpack:
Originally posted by Herr Gutentauben:
It is intuitive. Higher level enemies will have more accuracy making you require more evasion to get the same success.

That number is just an estimation, a guide line.

That's what I said (in a certain tooltip context).
Thought you were being sarcastic. MB
Hans Wurst Dec 14, 2024 @ 4:07am 
The number is evasion versus a monster of YOUR LEVEL.
If you level up and do not put points into evasion or upgrade gear, the number will go down, because by raising your level, you are raising the level the number is compared against.
If you go into lower level maps, the number will not change, but the monsters will be less accurate, so you will evade more.
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Date Posted: Dec 14, 2024 @ 1:03am
Posts: 37