Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We're still really early in the early access. The direction off the game could change many times. Only time and the devs will tell.
Hoping we see some sinister monster mechanics that re-engage the player instead of zoom zoomin.
One button screen clearing builds however are pretty much what it comes down at the end. Nobody wants to rolling slam 4 mobs x50 in maps.
Arsonist/Srs infernalist pretty much is one button zooming around until you get oneshot by crap.. just like in poe1. With the only differences that you move slower and solving defenses is harder.
no new story content untill ch4-6 are released
idk what you expect ? convoluted conspiracy theories and meaning of life questions?
There's a no mans sky if u into that type of things.
and yea, end game is just grind and min/maxing build and items.
To break monotony you can always do trials I guess, or play another class.
As much as i like this game, its just poe1's ruthless leagues in a dumbed down format and prettier graphics :/
I do...
I know exactly where it ends up.
I have exceptional reasoning skills.
This is for the map side of things. Endgame bosses (or even regular bosses) are a different story. I always thought how ridiculous it is being able to one shot them or not having to worry with their mechanics because you spend mirrors on a ridiculous build that turned you invulnerable.