Path of Exile 2

Path of Exile 2

Kotodama Dec 12, 2024 @ 7:37pm
Demon Form - Shape Shifting Issues and Balance Changes
I started messing around theory crafting a build. Currently level 41 and went Demon Form. Firstly the pros do not outweigh the cons, which is probably why absolutely no one but me probably even decided to try playing it.

The fact that you lose ALL bonuses of your weapon is too much of a downside for an ASCENDANCY that is supposed to give to great power to your build. No one is going demon form because PoE is a Gear Focused game and something that completely eliminates the use of a weapon automatically feels terrible. A good weapon will out perform Demon Form easy. The amount of spell damage, crit chance, increased Mana, Extra damage, etc immediately makes it so that Demon form is practically useless once you get a really good weapon.

What GGG needs to do is change this lack of weapon application to Shapeshifting. If my demon can get all the bonuses of my armor in my demon form, why cant they get their weapon bonuses?

You dont even have to give us the full bonus, GGG, just give us 50%. Right now the ONLY viable Infernalist build is a minion focused one. There are no other builds. all of them are using srs and firewall with arconists sometimes. Please make this demon form change to actually make it something worth playing. Dont change anything else, just make it so that they gain 50% or hell, even 35% or something, of the stats of their weapon.
_

Problem #2) Staff and Wand attacks have the Spell Keyword, but they dont count as a spell in Demon Form and therefore break you out of Demon Form. Why?

I can literally slot spell related gems into those support slots and increase the effectiveness because it says "Spell" in its key word text. Demon Form states that she will be removed from Demon Form if a non spell was used. Using Firebolt from a staff is a spell, and therefore shouldn't remove your demon form. However, it currently is breaking.
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Showing 16-30 of 37 comments
Kotodama Dec 26, 2024 @ 11:46pm 
Originally posted by OG Microsoft Kush:
This is a funny post now because a lot of people are playing 200+stack Demonform with Spark/Hexblast/Fireball and the build is amazing.

If you're stopping at 10 stacks, yeah it's useless compared to having a weapon(s). Once you're past like... 50ish stacks, everything just dies. At 150+ Bosses just melt.

The itemizing for it sucks, that is probably why. They require the unique ghost chest piece to lose maximum HP in order to reduce the amount of life per second per stack. Which, while cheap, you still need INSANE rolls on Life Regen and Energy Shield.

If you have rolls less then 25~ for your regen, you wont be able to sustain when you reach that 150+ stack range. You would have to use your potion to sustain and constantly be looking at your health bar.

You cannot use Chaos Innoculation because Demon Form isnt allowed to be used if you have 1 max HP. It just doesnt let you activate it.

Also, because there is no weapon, your damage comes from only the stacks. Your points on the passive tree are going to be spent grabbing as many shield nodes as possible because you'd have almost no actual HP (always get 1 shotted without shield) and you need the shield as your primary defense. Meaning you wont pick up damage nodes all that often.

To min max you wouldn't do the Candle bosses that give +20 max HP and +8% max Hp respectively.

This means you will go to a zone and sit there AFK until 50 stacks are achieved and THEN start map clearing because you cant really clear stuff otherwise because of the lack of damage.
侍Kage Dec 26, 2024 @ 11:51pm 
shapeshifting might get better with druid launch, i expect demon form to shine around that time.
Khal Dec 29, 2024 @ 5:42pm 
Originally posted by Kotodama:
Originally posted by OG Microsoft Kush:
This is a funny post now because a lot of people are playing 200+stack Demonform with Spark/Hexblast/Fireball and the build is amazing.

If you're stopping at 10 stacks, yeah it's useless compared to having a weapon(s). Once you're past like... 50ish stacks, everything just dies. At 150+ Bosses just melt.

The itemizing for it sucks, that is probably why. They require the unique ghost chest piece to lose maximum HP in order to reduce the amount of life per second per stack. Which, while cheap, you still need INSANE rolls on Life Regen and Energy Shield.

If you have rolls less then 25~ for your regen, you wont be able to sustain when you reach that 150+ stack range. You would have to use your potion to sustain and constantly be looking at your health bar.

You cannot use Chaos Innoculation because Demon Form isnt allowed to be used if you have 1 max HP. It just doesnt let you activate it.

Also, because there is no weapon, your damage comes from only the stacks. Your points on the passive tree are going to be spent grabbing as many shield nodes as possible because you'd have almost no actual HP (always get 1 shotted without shield) and you need the shield as your primary defense. Meaning you wont pick up damage nodes all that often.

To min max you wouldn't do the Candle bosses that give +20 max HP and +8% max Hp respectively.

This means you will go to a zone and sit there AFK until 50 stacks are achieved and THEN start map clearing because you cant really clear stuff otherwise because of the lack of damage.


Gonna have to strongly disagree with this post.

The part i can agree on that is boring is that most build will have to utalize ghostwrithe armour but it is an extremly cheap Unique as it is not used by a lot of builds at this state of the game. SItting at 1 exalt it is very easy to pick up. Other then that there is Mings heart that also sits at 1 ex.

I feel like the build is slow at the start but it is built for being a ramping playstyle. As of this moment i sit at 450 Demon flame stacks witchout even dropping anything in health (This is with 6 empty Jewel sockets in my tree that also can roll life regen.)

Sure to min max the build you can skip the 2 max life increases from act 1 n 4 but without any life on my gear im at 250 max life with 1 Mings heart without the life modifiers quality roll. Going under 200 health has no benefit as diminishing returns starts there.

My curreny life regen from all of my gear is 102 in total. This is enough to get me to 450 stacks without again any jewels wich will get me about 60% more life regen. Why im aiming for more stacks at this point is just to never have to think about going in and out of form during any map ever. The times i need to do this is when i maybe forgot or missed a rare at the start of a big map.

ES atm is 6700 without any grimfeast stacks. During maps im always at 10k+ ES. 75% chaos ress and altered flesh makes poisons none existing

The time i wait when starting maps is about to 10 stacks at that point im starting to oneshot white mobs in t15 maps

But i do hope they find a way to bring in weapons maybe mastered darkness that caps u at 10 stacks could also allow you to carry a weapon.

I dont see a world that i need 7650% increased spell damage. when i hit maps i could instantly level in t15 maps.
Originally posted by Khal:
Originally posted by Kotodama:

The itemizing for it sucks, that is probably why. They require the unique ghost chest piece to lose maximum HP in order to reduce the amount of life per second per stack. Which, while cheap, you still need INSANE rolls on Life Regen and Energy Shield.

If you have rolls less then 25~ for your regen, you wont be able to sustain when you reach that 150+ stack range. You would have to use your potion to sustain and constantly be looking at your health bar.

You cannot use Chaos Innoculation because Demon Form isnt allowed to be used if you have 1 max HP. It just doesnt let you activate it.

Also, because there is no weapon, your damage comes from only the stacks. Your points on the passive tree are going to be spent grabbing as many shield nodes as possible because you'd have almost no actual HP (always get 1 shotted without shield) and you need the shield as your primary defense. Meaning you wont pick up damage nodes all that often.

To min max you wouldn't do the Candle bosses that give +20 max HP and +8% max Hp respectively.

This means you will go to a zone and sit there AFK until 50 stacks are achieved and THEN start map clearing because you cant really clear stuff otherwise because of the lack of damage.


Gonna have to strongly disagree with this post.

The part i can agree on that is boring is that most build will have to utalize ghostwrithe armour but it is an extremly cheap Unique as it is not used by a lot of builds at this state of the game. SItting at 1 exalt it is very easy to pick up. Other then that there is Mings heart that also sits at 1 ex.

I feel like the build is slow at the start but it is built for being a ramping playstyle. As of this moment i sit at 450 Demon flame stacks witchout even dropping anything in health (This is with 6 empty Jewel sockets in my tree that also can roll life regen.)

Sure to min max the build you can skip the 2 max life increases from act 1 n 4 but without any life on my gear im at 250 max life with 1 Mings heart without the life modifiers quality roll. Going under 200 health has no benefit as diminishing returns starts there.

My curreny life regen from all of my gear is 102 in total. This is enough to get me to 450 stacks without again any jewels wich will get me about 60% more life regen. Why im aiming for more stacks at this point is just to never have to think about going in and out of form during any map ever. The times i need to do this is when i maybe forgot or missed a rare at the start of a big map.

ES atm is 6700 without any grimfeast stacks. During maps im always at 10k+ ES. 75% chaos ress and altered flesh makes poisons none existing

The time i wait when starting maps is about to 10 stacks at that point im starting to oneshot white mobs in t15 maps

But i do hope they find a way to bring in weapons maybe mastered darkness that caps u at 10 stacks could also allow you to carry a weapon.

I dont see a world that i need 7650% increased spell damage. when i hit maps i could instantly level in t15 maps.

I feel like you are telling me some false information.

I am currently logged on. Looking at my character as we speak. There is no way you dont have more Max HP Reduction items on. Because getting to 250 max HP is impossible otherwise.

I am level 70 with no max hp gear and im sitting with 882 HP while having the "Heavy Buffer" passive node with lowers max HP by 10% (Which is the least amount of HP you can have IF you took both Max HP increases in the acts. As I have no other sources of HP anywhere.) This means that with Ghostwrithe I have 441 hp. Im not going to be dropping to 200 with a single Ming's Heart. I'd hit 359 HP at most. Meaning there is no way you have 200 HP without extra items.

Ming's Heart is also not 1Ex. As I've sat and still have sat in PoE Trade messaging anyone who sets a Mings heart at 1ex and its always a bot who hikes up the price to Over 10ex. Ive also messaged the people that sell for 10ex and they still dont respond. So no, it doesnt cost 1ex.

So you HAVE to have more reduced max life Items on you in some form because there is no way you are reaching 200 max HP.

There is no way in heck that you are hitting 450 stacks with 102 regen. Once I hit around THE 250 stack mark I start BURNING because 250+ stacks is burning 125% of your max HP per second. I have 30 regen OVER my MAX Hp. And I burn at 250+ stacks. (using a helmet that converts ES to Regen) So you are 100% lying when you say you hit 450 stacks with 102 regen.

102 Regen is not even 50% of 250. You would be burning away before you hit 100 stacks, because 100 stacks is 50% of your max HP per second and 50% of 250 is 125. You are missing 23 regen to even be able to sustain 100 stacks without having to hit a potion . There is no way in heck you are hitting 450 stacks which is 225% of your Max HP which in your case is 562 HP per second. You are NOT holding on with 102 Life Regen per second vs a 562HP per second burn.

If I take off my necklace (Everlasting Gaze) I can get more life Regen but I lose a metric ♥♥♥♥ ton of Mana Sustain (mana is a problem if you are going in on low stacks because you need to spam more abilities because they do less damage with less stacks). And Im STILL only at around 50 for Life Regen. Meaning the helmet, I could roll another + 20 life Regen and my boots replace it with another 20 regen (as I super low rolled on life regen)

You only have the following for Demon Form because the latter is required.

1 Mings Heart: Required
1 Ghost Write: Required
(Might need a second Mings Heart)

This leaves you with
Helmet: 20+ regen roll
Belt: 20+ Regen Roll
Boots: 20+ Regen Roll
Ring: 20+ Regen Roll (if you dont use 2 mings hearts)
Necklace: 20+ Regen Roll

Meaning that WITHOUT any jewels or passive nodes the max amount of regen you can get is around 100+ if you get good rolls on your gear.

(Im not even going to talk about how much currency that gear will cost if you try to also make sure it has Maximum Mana, Rarity Increase, Movespeed, etc.)


So with all that you'd STILL suffer from not having enough Life Regen per second to reach 400+ stacks. Its just not possible. If I am burning with 30 Life regen OVER my max HP? when I get near 300 stacks there is no way you are hitting 400+ stacks with less than 50% of your max HP as life regen.
billy_dee Jan 17 @ 10:07am 
Lvl 70ish demon form, have the uniq chest for max hp loss, sitting around 3k ES. I can get to around 70stacks before slowing draining life, and can sustain 100 stacks at most if chugging pots.

During this time though, I’m BLASTING through t8s easy. Bosses die in 4-7 flameblast explosions at those stacks. Blue and gold champs are still getting one shot. Demon form OP, you just NEEED to wait until you have at least 40-70 regen to start to feel good about it. I think it cost me ~4-5 exalts to get these items, so it was a fairly cheap build. I found more than that on one playthrough.
Originally posted by billy_dee:
Lvl 70ish demon form, have the uniq chest for max hp loss, sitting around 3k ES. I can get to around 70stacks before slowing draining life, and can sustain 100 stacks at most if chugging pots.

During this time though, I’m BLASTING through t8s easy. Bosses die in 4-7 flameblast explosions at those stacks. Blue and gold champs are still getting one shot. Demon form OP, you just NEEED to wait until you have at least 40-70 regen to start to feel good about it. I think it cost me ~4-5 exalts to get these items, so it was a fairly cheap build. I found more than that on one playthrough.
t8s are pretty easy maps dont really start to get hard until juiced up t15s+ with like 30%+ delirious.
billy_dee Jan 17 @ 10:21am 
Originally posted by robruckus65:
Originally posted by billy_dee:
Lvl 70ish demon form, have the uniq chest for max hp loss, sitting around 3k ES. I can get to around 70stacks before slowing draining life, and can sustain 100 stacks at most if chugging pots.

During this time though, I’m BLASTING through t8s easy. Bosses die in 4-7 flameblast explosions at those stacks. Blue and gold champs are still getting one shot. Demon form OP, you just NEEED to wait until you have at least 40-70 regen to start to feel good about it. I think it cost me ~4-5 exalts to get these items, so it was a fairly cheap build. I found more than that on one playthrough.
t8s are pretty easy maps dont really start to get hard until juiced up t15s+ with like 30%+ delirious.

With my monkey brain, this build makes the game pretty easy to be considered underpowered at the least. Not a lot of skill or thought required
Originally posted by billy_dee:
Originally posted by robruckus65:
t8s are pretty easy maps dont really start to get hard until juiced up t15s+ with like 30%+ delirious.

With my monkey brain, this build makes the game pretty easy to be considered underpowered at the least. Not a lot of skill or thought required
That is pretty much all builds tbh. This game doesn't really take any skill it just takes a build that can deal enough damage to kill everything on the screen fast enough.
Originally posted by Overeagerdragon:
Yeah none of the witch ascendancies are worth the payoff atm

I have spirit from sources OTHEr than my weapon but still lose ALL of my summons when I change to demon form...

So I'm basically swapping minions that are ignored 80% of the time for taking more damage whilst ALSO disablig some 50% of my kit that could deal chip damage... wtf

TBH you’re probably building it wrong if you’re taking more damage. Currently I’m running perma demon and I am smashing enemies. Do some more research in skill tree and gear. You’ll find it quite satisfying once you’ve achieved greatness
Originally posted by Kotodama:
I started messing around theory crafting a build. Currently level 41 and went Demon Form. Firstly the pros do not outweigh the cons, which is probably why absolutely no one but me probably even decided to try playing it.

The fact that you lose ALL bonuses of your weapon is too much of a downside for an ASCENDANCY that is supposed to give to great power to your build. No one is going demon form because PoE is a Gear Focused game and something that completely eliminates the use of a weapon automatically feels terrible. A good weapon will out perform Demon Form easy. The amount of spell damage, crit chance, increased Mana, Extra damage, etc immediately makes it so that Demon form is practically useless once you get a really good weapon.

What GGG needs to do is change this lack of weapon application to Shapeshifting. If my demon can get all the bonuses of my armor in my demon form, why cant they get their weapon bonuses?

You dont even have to give us the full bonus, GGG, just give us 50%. Right now the ONLY viable Infernalist build is a minion focused one. There are no other builds. all of them are using srs and firewall with arconists sometimes. Please make this demon form change to actually make it something worth playing. Dont change anything else, just make it so that they gain 50% or hell, even 35% or something, of the stats of their weapon.
_

Problem #2) Staff and Wand attacks have the Spell Keyword, but they dont count as a spell in Demon Form and therefore break you out of Demon Form. Why?

I can literally slot spell related gems into those support slots and increase the effectiveness because it says "Spell" in its key word text. Demon Form states that she will be removed from Demon Form if a non spell was used. Using Firebolt from a staff is a spell, and therefore shouldn't remove your demon form. However, it currently is breaking.

I think the stats do count because my spirit goes down when I unequip and socketed skills no longer work when primaries are equipped with damage and spirit.
Kotodama Jan 28 @ 5:08am 
Originally posted by The Muffin_Man:
Originally posted by Kotodama:
I started messing around theory crafting a build. Currently level 41 and went Demon Form. Firstly the pros do not outweigh the cons, which is probably why absolutely no one but me probably even decided to try playing it.

The fact that you lose ALL bonuses of your weapon is too much of a downside for an ASCENDANCY that is supposed to give to great power to your build. No one is going demon form because PoE is a Gear Focused game and something that completely eliminates the use of a weapon automatically feels terrible. A good weapon will out perform Demon Form easy. The amount of spell damage, crit chance, increased Mana, Extra damage, etc immediately makes it so that Demon form is practically useless once you get a really good weapon.

What GGG needs to do is change this lack of weapon application to Shapeshifting. If my demon can get all the bonuses of my armor in my demon form, why cant they get their weapon bonuses?

You dont even have to give us the full bonus, GGG, just give us 50%. Right now the ONLY viable Infernalist build is a minion focused one. There are no other builds. all of them are using srs and firewall with arconists sometimes. Please make this demon form change to actually make it something worth playing. Dont change anything else, just make it so that they gain 50% or hell, even 35% or something, of the stats of their weapon.
_

Problem #2) Staff and Wand attacks have the Spell Keyword, but they dont count as a spell in Demon Form and therefore break you out of Demon Form. Why?

I can literally slot spell related gems into those support slots and increase the effectiveness because it says "Spell" in its key word text. Demon Form states that she will be removed from Demon Form if a non spell was used. Using Firebolt from a staff is a spell, and therefore shouldn't remove your demon form. However, it currently is breaking.

I think the stats do count because my spirit goes down when I unequip and socketed skills no longer work when primaries are equipped with damage and spirit.

I tested this my having a staff equipped while in demon form. The staff becomes red and when I check the +6 modifiers to spells (which should be +12 because demon form gives you +6 natively) it only says +6. Meaning the staff modifiers do not apply to your demon form. You also get the message on the item that says something about weapon not applying any stats due to being shapeshifted.
Donew Jan 28 @ 1:23pm 
Originally posted by Karnaij:
my demon form gives me 1500% spellpower giving me spark is at 5k-6k when its 800 without demonform. Its going to get nerfed its so udderly broken just get regen lifesteal life on kill and watch your stacks fly up and damage sky rockets
Demon form nerfed? you're insane. Spark sorc does easily 10X the dmg of the strongest demon form spark build. Even regular Spark witch does more damage than demon form spark unless you invest 100+ div. The reason your spark sucks without demon form is because you built everything around demon form. And to be clear I run Hexblast demon form and maintain 600+ stacks without any gimmicks like Stitcher swaps.

I also have a Bone Witch, Sorc, and Monk. Demon form even with an 88% adorned diamonds and 11, 15% hp regen magic jewels skyrocketing my hp regen doesn't hold a candle to the dmg Monk and Sorc can do with 1/10th the investment. Demon form also has the massive drawback of ramping. Which makes bosses extremely annoying. Oh, you wanna fight Arbiter? Well, looks like you have to afk outside his door for 300+ seconds first. Meanwhile with Sorc i just walk in, do tens of millions of dps with like 10 div investment and walk out 2 or 3 seconds later because he couldn't even finish his first animations. I can kill Arbiter 100 times on Sorc or Monk before witch has built up the stacks for a single clear. If they nerf demon form they have some severe mental disability. It's not even in the top 20 strongest builds right now.
Last edited by Donew; Jan 28 @ 1:32pm
Donew Jan 28 @ 1:40pm 
Originally posted by Kotodama:
Originally posted by Khal:


Gonna have to strongly disagree with this post.

The part i can agree on that is boring is that most build will have to utalize ghostwrithe armour but it is an extremly cheap Unique as it is not used by a lot of builds at this state of the game. SItting at 1 exalt it is very easy to pick up. Other then that there is Mings heart that also sits at 1 ex.

I feel like the build is slow at the start but it is built for being a ramping playstyle. As of this moment i sit at 450 Demon flame stacks witchout even dropping anything in health (This is with 6 empty Jewel sockets in my tree that also can roll life regen.)

Sure to min max the build you can skip the 2 max life increases from act 1 n 4 but without any life on my gear im at 250 max life with 1 Mings heart without the life modifiers quality roll. Going under 200 health has no benefit as diminishing returns starts there.

My curreny life regen from all of my gear is 102 in total. This is enough to get me to 450 stacks without again any jewels wich will get me about 60% more life regen. Why im aiming for more stacks at this point is just to never have to think about going in and out of form during any map ever. The times i need to do this is when i maybe forgot or missed a rare at the start of a big map.

ES atm is 6700 without any grimfeast stacks. During maps im always at 10k+ ES. 75% chaos ress and altered flesh makes poisons none existing

The time i wait when starting maps is about to 10 stacks at that point im starting to oneshot white mobs in t15 maps

But i do hope they find a way to bring in weapons maybe mastered darkness that caps u at 10 stacks could also allow you to carry a weapon.

I dont see a world that i need 7650% increased spell damage. when i hit maps i could instantly level in t15 maps.

I feel like you are telling me some false information.

I am currently logged on. Looking at my character as we speak. There is no way you dont have more Max HP Reduction items on. Because getting to 250 max HP is impossible otherwise.

I am level 70 with no max hp gear and im sitting with 882 HP while having the "Heavy Buffer" passive node with lowers max HP by 10% (Which is the least amount of HP you can have IF you took both Max HP increases in the acts. As I have no other sources of HP anywhere.) This means that with Ghostwrithe I have 441 hp. Im not going to be dropping to 200 with a single Ming's Heart. I'd hit 359 HP at most. Meaning there is no way you have 200 HP without extra items.

Ming's Heart is also not 1Ex. As I've sat and still have sat in PoE Trade messaging anyone who sets a Mings heart at 1ex and its always a bot who hikes up the price to Over 10ex. Ive also messaged the people that sell for 10ex and they still dont respond. So no, it doesnt cost 1ex.

So you HAVE to have more reduced max life Items on you in some form because there is no way you are reaching 200 max HP.

There is no way in heck that you are hitting 450 stacks with 102 regen. Once I hit around THE 250 stack mark I start BURNING because 250+ stacks is burning 125% of your max HP per second. I have 30 regen OVER my MAX Hp. And I burn at 250+ stacks. (using a helmet that converts ES to Regen) So you are 100% lying when you say you hit 450 stacks with 102 regen.

102 Regen is not even 50% of 250. You would be burning away before you hit 100 stacks, because 100 stacks is 50% of your max HP per second and 50% of 250 is 125. You are missing 23 regen to even be able to sustain 100 stacks without having to hit a potion . There is no way in heck you are hitting 450 stacks which is 225% of your Max HP which in your case is 562 HP per second. You are NOT holding on with 102 Life Regen per second vs a 562HP per second burn.

If I take off my necklace (Everlasting Gaze) I can get more life Regen but I lose a metric ♥♥♥♥ ton of Mana Sustain (mana is a problem if you are going in on low stacks because you need to spam more abilities because they do less damage with less stacks). And Im STILL only at around 50 for Life Regen. Meaning the helmet, I could roll another + 20 life Regen and my boots replace it with another 20 regen (as I super low rolled on life regen)

You only have the following for Demon Form because the latter is required.

1 Mings Heart: Required
1 Ghost Write: Required
(Might need a second Mings Heart)

This leaves you with
Helmet: 20+ regen roll
Belt: 20+ Regen Roll
Boots: 20+ Regen Roll
Ring: 20+ Regen Roll (if you dont use 2 mings hearts)
Necklace: 20+ Regen Roll

Meaning that WITHOUT any jewels or passive nodes the max amount of regen you can get is around 100+ if you get good rolls on your gear.

(Im not even going to talk about how much currency that gear will cost if you try to also make sure it has Maximum Mana, Rarity Increase, Movespeed, etc.)


So with all that you'd STILL suffer from not having enough Life Regen per second to reach 400+ stacks. Its just not possible. If I am burning with 30 Life regen OVER my max HP? when I get near 300 stacks there is no way you are hitting 400+ stacks with less than 50% of your max HP as life regen.
They are 100% lying because it's actually impossible for 100 hp regen per sec to ever reach 400 stacks. Even with dual 27% ming, a 61% ghostwrithe, and an ingenuity to crank up the Ming hp drain further, you cannot achieve anywhere near those numbers. I know because i have all those things and I've tried it. Ironically, if you lower your hp to double digits it actually prevents you from ever breaking around 250 stacks. I can't even tell you why, but it randomly knocks you out of demon form at about 250 stacks even if your regen should theoretically support it.

To hit 600+* stacks without using stitcher and running around with 200 hp and 0 ES, I had to get my hp below 200, it's 192 and my regen is around 650 per sec. For 100 regen to even theoretically get 400 stacks you'd have to have 25 max hp lol. Even if he has 10 different jewels on top of the 100 regen with 15% each that still wouldn't put his regen past 250, which would be 200 stacks at the 250 hp he claims. Most of what they claimed is outright impossible.
Last edited by Donew; Jan 28 @ 1:55pm
Playing with 250hp and 4000 shields, destroying everything with hexblast. This subclass is VERY cheap to build and deal so much dmg once you'r above 50/60 stacks. The trick is to have the lowest max hp possible and some life regen. Actually clearing T5/T6 waystones with a stuff who cost me like... 6/8 exalts at most.
Kotodama Jan 31 @ 10:55am 
Originally posted by Donew:
They are 100% lying because it's actually impossible for 100 hp regen per sec to ever reach 400 stacks. Even with dual 27% ming, a 61% ghostwrithe, and an ingenuity to crank up the Ming hp drain further, you cannot achieve anywhere near those numbers. I know because i have all those things and I've tried it. Ironically, if you lower your hp to double digits it actually prevents you from ever breaking around 250 stacks. I can't even tell you why, but it randomly knocks you out of demon form at about 250 stacks even if your regen should theoretically support it.

To hit 600+* stacks without using stitcher and running around with 200 hp and 0 ES, I had to get my hp below 200, it's 192 and my regen is around 650 per sec. For 100 regen to even theoretically get 400 stacks you'd have to have 25 max hp lol. Even if he has 10 different jewels on top of the 100 regen with 15% each that still wouldn't put his regen past 250, which would be 200 stacks at the 250 hp he claims. Most of what they claimed is outright impossible.

Thank you for confirming it for me. I felt like I was going crazy for a moment because it made no actual sense what was being described and the math he gave didnt add up at all.
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Date Posted: Dec 12, 2024 @ 7:37pm
Posts: 37