Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
However, If you are going to use that, you are probably better off with Freeze and stacking chance to freeze. Electrocution is okay for clearing, but It was way too slow to build for bossing. Unless I am missing something, and you can amplify Electrocution rate in the skill tree, I personally think its better to freeze for combat frenzy
Yea no, I thought that too. I read the tooltip and I was like, oh, I shock all the time, I should have infinite charges. Nope.
Open up your support gem gemcutting station, go to all gems, and search for electrocute. There are 2. Chance to electrocute and primed for electrocution. Those 2 support gems, when slotted on a lightning based skill, build electroctution. (its about 2-3 hits per trash mob fyi.)
But yea, like I said. I literally dropped a bell and tempest flurried a zone boss, killed him faster than I could get 30% electrocution on the boss. So.. if youre going to use it, use freeze with chance to freeze rather than electrocution, unless you find something that massively increases chance to electrocute.