Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
that said i wouldnt care at all if everyone except me cheated, if there was an AH and i never had to deal with any of them ever again directly.
OR
You log onto some site where you can skip all of that entirely, to spend some real money on the best gear you could ever dream of dropping. Now you log on, you kill some ♥♥♥♥, nothing better is dropping. You keep going for a bit, but suddenly you realize that there's nothing you're working towards. You're just killing for fun. There's no goal, no progression. Sure, it's fun for a little while, but you start to feel bored pretty soon. You don't even feel like logging on the next today because what's the point? You've done the hardest content. There is no reward. There's nothing that you're hoping for anymore. Okay, done with game.
...unless they buy currency with real world money. And you know what? That's RMT. And you know what happens if people buy these expensive items with RMT obtained currency? The market gets inflated to such ridiculous levels that people who don't buy currency from outside sources can't even interact with the market because they can't afford anything with what they've earned from playing the game.
About as solo as a modern MMO. Farm solo, then sell to global market. Botting is also popular in MMOs and is bannable.
Man, look at WoW. Blizzard actualy decided to just leech on bots rather than fighting them. Not a good example.
and then in the first sentence you tell everybody no matter what it is it wont convince you ?! XDDD
stopped reading at that point
ofc its literally p2w after all ^^
I agree with what you say, although it hardly means it's bad "for the game" rather it is bad "for the one who use it". Same as cigarette, drugs, alcool, etc..
I personnaly stumbled upon another problem which is saddly only solved through RMTs right now : I chose the wrong ascendency, but it didn't become clear for me until 80 hours in my char (mainly because I overestimated the value of my points 5 to 8). And if I'd want to test the same build I play with the other it would take me a good 30 hours to reach a moment where comparison can be made. Sure it's not "RMTs are good in themselves" argument, because it could be solved by the devs... by indirectly, RMTs also show what is VALUED by people and skipping story to direct access maps is one of them.
Sure but one can easily argue that drugs, alcohol, cigarettes etc are also bad for the society as a whole. Burden on the healthcare system, poverty, crime etc. And I think there's similar arguments to be made for a gaming community. Other comments already touched on it a bit so I won't repeat what they said but one thing Jonathan said in a pre release interview is relevant to all of this. Basically "we have to be careful what types of systems like this we put into the game so that we don't end up with a situation where we're asking ourselves is it good for the store? More often than is it good for the game?" I'm paraphrasing a bit but that's basically what he said and was one of the reasons I bought the game. Because he's absolutely right and you can see the effect of this corporate level concern all over the gaming industry. The game is also not strictly a solo experience. Even SSF characters can be migrated to normal now, which I personally think is a mistake on their part, but one example of the effect on the community is market pricing which is inflated significantly by RMT. It also makes RMT a pay to win good investment. If for example, I went ahead and paid $500 for a bunch of best in slot items I could then use that character for weeks, months, or longer to farm currency and drops from content trivialized by the power creep. And then flood the market with my items and currency. ... Actually maybe that's a good idea..
But yeah. It's bad for everyone, not just you. Lol
they should remove TOTALLY trade beetween players.
Keep only stash which will work like Currency exchange now.
No trade and web sites -> no abuse -> no grind-> no bots -> no dupes etc.
Services and trade killed WoW.
Great example
Ok but if there is no trade then this game is almost completely singleplayer and then has no reason to be an online game. POE is a semi-MMO due to trading economy.
I also play POE because of trade and wouldn't play it just like I don't play any single player ARPGs.