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Laporkan kesalahan penerjemahan
Wouldn't that happen no matter what if the game is popular and the market is free?
You can't prevent external interferences with thoses settings by definition. Even if you limit the interference by adding steps between money and the game, you also have the problem that there is one common value you can't take out : time.
Whether you spend your time playing or earning money and spending it in the game is first and foremost a matter of efficiency, not moral.
Because right now... the devs ALREADY can't control the value of items : look at "multiple mirror" worth item and ask yourself : would these item be worth less mirrors if RMT didn't exist? Most likely not because there worth is tied to the difficulty of making/looting the item vs the difficulty of getting mirrors. If the only way for both is time, or if the ways are either time or money, you didn't had a lot of variations (time multipliers such as ♥♥♥ is a whole other story).
all good, if you have some time and will, I'd like to add you to ask some ingame build related question to you
Except there is ladder.
Except there is literal competition:
Who reaches level 100
Who gets to zone x the fastest
etc etc.
RMT not only devalues items and affects the exchange ratio, it also provides direct advantage to people climbing the ladder.
The market is flooded with currency farmed by bots, the more currency of something, the less valuable that currency is.
A person that played hundreds of hours to farm 50 divine orbs, just so their value is reduced by overflooded market. That's why in PoE 1, Divine orbs start at 200+ C, and end up 50 c/d.
Not to mention, D in PoE 1 are far more useful than in PoE 2.
The market is silly the way it is without any RMT because of how players themselves oversell their items, and desperate people buy them. Add RMT, and you get a total collapse.
The only saving grace PoE has is the cycles that reset everything.
Just to add something I saw in your post above this one.
People can put items on the market worth 50000 mirrors. But if those mirrors aren't in the economy, then nobody will buy them. But those mirrors are in the economy because of bots farming.
Also, people don't farm the currency they sell. Bots do.
First, your question wasn't "Is it even possible to stop RMT?" or anything like that. You wanted people to argue it's bad for the game, and regardless of it being possible to fight, it is still bad for the game. Secondly, the devs can control the value of items by changing drop rates, or adding new ways of farming currencies that are in high demand. However, none of that matters if the value is attached to real world currency, as the ease of acquiring said currencies ceases to be a relevant factor when one can make a real world profit off the hours they spend farming them.
If GGG makes the currencies harder to farm, the market will crash and things will settle down to much more reasonable prices... except they actually won't because the currencies are harder to farm so it still takes an unreasonable amount of time buy items listed on the market, especially because there'd still a huge amount of currency circulating from when it had a higher drop rate. Even if GGG snapped that currency out of existence (Let's ignore the ethics of such a decision), it would just increase the real world value of the currencies, and the value of 8 hours a day farming them would thus remain unchanged.
The average player is going to value their time differently than someone who can profit off their time playing the game, and that is the reason you see items being 'sold' for multiple mirrors. The market is flooded with the currency from people farming them to sell for real money. If you take RMT out of the game, you remove that profit incentive and the value of the currencies drop as time becomes an actual cost for those willing to farm the currencies.
Don't understand why you'd fight for it.
"PoE is mostly a solo game with interaction through the trade market." This is a blatantly false statement. I map and do bosses with friends daily.
RMT increases prices for legitimate players, and allows for "PayToWin" when that's not what's intended by the Devs. It's also against the rules and may result in an account ban or suspension.
So which is it? Do you want to be convinced or you can't be convinced?
“It won’t convince me”
But as soon as you automate it and run it 24 hrs a day, the output far exceeds anything any human can accomplish.
Pretty much sums up this thread.
It seems like OP is trying really hard convince himself that RMT in a game like this is not cheating.
I don't waste time with people who don't want a discussion, so go ahead and keep bots who make a living out of suckers happy and have fun killing stuff with your wallet.