Path of Exile 2

Path of Exile 2

The crashing boss is OP and needs a serious nerf.
I've encountered a recurring issue that seriously impacts the gameplay experience. On multiple occasions, the game has crashed during highly invested mapping sessions, resulting in a complete loss of progress.

For instance, I recently spent hours preparing and luckily getting a 10-breach, super-juiced map with 250% quantity. After farming towers and carefully setting up the best possible farming scenario, the game experienced an MS spike, froze, and crashed. The map was wiped, along with all the effort invested.

This issue is extremely frustrating, especially considering the time and resources required to set up high-tier maps (e.g., T15–T16). While the game's challenging mechanics are part of the fun, crashes of this nature are beyond player control and shouldn't be a factor.

I strongly urge GGG to prioritize resolving these stability issues. Players are already navigating the inherent risks and difficulties of juiced maps, but technical problems like this undermine the experience and disincentivize investing time into the game.

Please address this as a top priority—it’s crucial for maintaining player trust and enjoyment in such a complex and rewarding game.
Last edited by \m/ Treacherous \m/; Jan 14 @ 11:03pm
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Showing 1-7 of 7 comments
How exactly do you prepare map for 1% chance to get 11 (not 10) breaches?

And why do you call 250% map "super-juiced" and carefully prepared? You can get 250% by randomly slamming alch on white map. I got half of stash tab filled with 600+% maps...

And ladtly, with like 360 hours in, i had not a single crash. So there might be problem on your side.
Last edited by Dwane Dibbley; Jan 14 @ 10:48pm
Originally posted by A.K. Rowling:
Don't listen to that guy he's a known troll.

Also the devs are aware of the problem but I think they are mostly clueless and not wanting to acknowledge that they ♥♥♥♥♥♥ up horribly.

I've seen similar posts, and I’ve finally reached the point where I felt compelled to speak up as well, mostly out of frustration, in the hope that this issue will be addressed. Sometimes, the squeaky wheel gets the grease, after all. But who knows.
Empukris Jan 14 @ 11:26pm 
I heard Radeon is more unstable for this game. Crash a few time and even completely crash out the driver completely but I never had my map wiped out also. Your portal should stay intact at the very least. Unless you died also.
Originally posted by Empukris:
I heard Radeon is more unstable for this game. Crash a few time and even completely crash out the driver completely but I never had my map wiped out also. Your portal should stay intact at the very least. Unless you died also.

I’ve logged about 360 hours, and this issue has occurred around five times, usually on maps with a lot of activity—multiple breaches, shrines, Delirium, etc. I’m running the game on a high-performance Intel machine and always check my system when this happens. From what I can tell, it doesn’t seem to be an issue on my end. Maybe I should finally upgrade my RTX 2080 super idk and I also run it on an nvme drive.

What I’ve noticed is that MS spikes skyrocket indefinitely, forcing me to restart the client. Unfortunately, when I relaunch the game, the map is wiped, and I’m unable to use the remaining portals. It’s incredibly frustrating, especially given the investment in these maps.

Should mention i try and run CPU-Z and core temp to keep an eye on my performance when there is degradation to make sure I'm not seeing any unusual spikes or issues.
Last edited by \m/ Treacherous \m/; Jan 15 @ 12:28am
Abewr Jan 15 @ 12:29am 
Originally posted by \m/ Treacherous \m/:
Originally posted by Empukris:
I heard Radeon is more unstable for this game. Crash a few time and even completely crash out the driver completely but I never had my map wiped out also. Your portal should stay intact at the very least. Unless you died also.

I’ve logged about 360 hours, and this issue has occurred around five times, usually on maps with a lot of activity—multiple breaches, shrines, Delirium, etc. I’m running the game on a high-performance Intel machine and always check my system when this happens. From what I can tell, it doesn’t seem to be an issue on my end. Maybe I should finally upgrade my RTX 2080 super idk and I also run it on an nvme drive.

What I’ve noticed is that MS spikes skyrocket indefinitely, forcing me to restart the client. Unfortunately, when I relaunch the game, the map is wiped, and I’m unable to use the remaining portals. It’s incredibly frustrating, especially given the investment in these maps.
The issue isn't on your end. This is an instance crash with breach that resets your character back to the last time you were in your hideout. It has nothing to do with your PC and it should be a high priority fix for them. It's on their end. I was 10% from 97 and I'm personally quitting until they fix it along with the other massive issues like armour being non-functional.

It makes you not want to run breach because you never know when their instance will crash while you lose all loot in your inventory plus the juiced map. I get extremely paranoid when a divine or better drops during a breach and feel the need to log out and stash it just in case.
Originally posted by Abewr:
Originally posted by \m/ Treacherous \m/:

I’ve logged about 360 hours, and this issue has occurred around five times, usually on maps with a lot of activity—multiple breaches, shrines, Delirium, etc. I’m running the game on a high-performance Intel machine and always check my system when this happens. From what I can tell, it doesn’t seem to be an issue on my end. Maybe I should finally upgrade my RTX 2080 super idk and I also run it on an nvme drive.

What I’ve noticed is that MS spikes skyrocket indefinitely, forcing me to restart the client. Unfortunately, when I relaunch the game, the map is wiped, and I’m unable to use the remaining portals. It’s incredibly frustrating, especially given the investment in these maps.
The issue isn't on your end. This is an instance crash with breach that resets your character back to the last time you were in your hideout. It has nothing to do with your PC and it should be a high priority fix for them. It's on their end. I was 10% from 97 and I'm personally quitting until they fix it along with the other massive issues like armour being non-functional.

It makes you not want to run breach because you never know when their instance will crash while you lose all loot in your inventory plus the juiced map. I get extremely paranoid when a divine or better drops during a breach and feel the need to log out and stash it just in case.

Yeah its super brutal. I crashed on the 3rd breach so missed out on 7 or 8 more. Plus this wasn't the first time the map crashed with multiple breaches.
Have experienced similar situations of dying losing progress and flat out crashing causing runs to end without even a chance to retry. Hopefully upcoming patch can address the much needed performance issues.
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Date Posted: Jan 14 @ 10:41pm
Posts: 8