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If you want carebear mode Diablo 4 is waiting for you.
If you are losing XP, you are also losing maps....
Stop trying to do content above your station. Get better gear first. Fix your build.
Who cares if everyone gets to 100 "eventually?" I haven't seen any point made that validates these modes of punishment: wasting time is enough of a penalty imo, and the difference amounts to a small amount of passive skills.
The whole "don't die hurr durr" idea is invalidated by certain builds taking advantage of the ridiculous misbalance between builds / the tree. Synonymous with saying "Just play ES/CI/MOM/Evasion"
That's painting the game into an obvious corner where evasion + block (shield wearing dodge classes) reign until it's toned down.
Souls games have items that effectively bank EXP though, and if you got to that point with 100k souls you get another chance to go retrieve it.
Nobody brained is going from, say, 91-92 in this by "grinding" low tier maps, it would take days. This also doesn't have fixed loot drops to push the power curve along aside from the grind. There's no "running past mobs naked to loot the OP item past them."
There are a few builds in this that are t17-18 viable with cheap gear. This argument is saying "well just play those durp" without really addressing why some builds get punished expwise and others don't.
Exactly: paying an exp loss tax for being suboptimal is pointless, you're already suboptimal