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Αναφορά προβλήματος μετάφρασης
And how much damage do those unarmed attacks get from the quarterstaff?
Oh wait, none, as the unarmed attacks have their own flat damage.
The only thing they get is the melee gem level from the staves, because unarmed attack is considered as melee attack for whatever "strange" reason.
Also, how much mana you use with the concoction skills?
Oh wait, literally none, so if you get any kind of trash mana flask with increased charge amount, you can throw them forever.
PoE1 system was way better for concoctions, there was absolutely no reason to change it.
You got a buttload of free boost while costing nothing.
At least in PoE1 you had to roll your life flasks properly to get additional damage from them and waste life flask charges, not mana charges for which you have absolutely no use having 0 mana cost...
It was obvious at first glance how buggy the interaction was, im more surprised GGG didnt say at the very start that no main hand weapon is allowed.
Wouldnt be surprised at all if when the trap skills are introduced, they will modify concoctions and have a main hand "item" that you have to use for concoction , similarly how energy blade works in PoE1
SO GGG keep going do that and you will stay with 2k players like Last Epoch congrats ,, i dont care was bug ,, you can fix it at launch not now
Diablo IV still king in playerbase ,, 38 milions
It's unfortunate, I didn't realize bow users were getting hit so hard, but it is what it is. As it stands now, my auto attack does the highest damage out of all my attacks. Which seems poorly thought out or at best, unintentional. Why use any skills if they do less dps than auto attack?
ANYWAY. GL. I'm taking a break from POE 2 for a little bit.