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So learn to play and stop blaming others for your inability
Bosses drops like 3+ top tier maps.
Breaches drops TONS of maps (but variable tier).
If you watched 0.1.1 patch talk carefully, we will be getting more bosses (many maps are unable to spawn bosses now, so we got lower count atm) and boss precursors as bonus. So given the fact i mentioned above, they are giving us better map sustain. Bosses are the key now (as they seems to have guaranteed map tier, not just random low tier maps) and they gonna buff them.
Fun fact: theres one map with double boss (woodland?) with each boss having its own loot pool, so you can get atleast 5 or 6 top tier maps from them
piss off, your reading comprehension is severely lacking. there's a reason why you're already on my blocked list, but I was curious about this comment only to find you're still posting the same garbage you always do.
I think you're confusing me, even if you can read me despite the fact that I'm on your block list, I'm extremely rarely active in the Steam forum and have given 3 answers in the POE 2 forum, something can't be right ^^
If you take only increased rarity on the Atlas, and have nothing to the maps... *Shrug*
No, hes just unable to admit hes doing something wrong. We are at the point where talking to OP is useless, he gets the message, and now he will just fight.
I don't think +100-150% drop chance is really cutting it in general. I have noticed that maps juiced to +250-350% are usually disproportionately better. The risk of dying is also much higher though.
I also haven't done that many bosses recently due a couple of early deaths so this might be an issue in my case. I have found drops to be really uneven throughout endgame though. I either have an abundance or am on the verge of running out.
By the way, it's my first time in poe2 and I have 1 and a half bags with tier 13-15 maps, if you are useless, it's not our problem.
https://imgur.com/a/UOZzMPG
PFFF, map drop is bad? git gut dude xD