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I personally don't mind the current reforge system, especially the storage space requirement.
However I would like to see the new reforged item to be not completely random. Instead it should roll exclusively from the stats from the 3 reforging items. That way it brings a bit more consistency and selection option for the player while still have maintaining some RNG.
I like that idea, but I think there is too much potential for it to be abused. They made it very clear in the past that they dont like this deterministic approach and I sort of agree. It would take away a lot of the excitement that comes with the new crafting system. But great suggestion, maybe they will introduce a system that lets you combine 2 items, but you will have to fight for it. If you fail, you will lose either one or both items. Would definitely be interesting
SSF problems I suppose.
-Have 100 slots for every base
-remove the requirement of having to have all same rarity of items
-add affinity for bases, make it easier to store them
I dont think players reforging as much as you assume.
In SSF they absolutely do
You dont realize how important alt spam was for the game. Now that its gone, reforging is the closest system we have that is similar to alt spamming.
Look, kid. I was crafting perfect flasks for MB, so i know something about alt spam. If you havent noticed, PoE2 changed whole crafting system and so changed crafting meta. Using much worse system to just mimic something that was removed for reasons doesnt sound right.
I guess you somehow took offense to my previous comment, otherwise idk why you would refer to me as "kid". No hard feelings man, really.
You're familar with crafting, so you should know how important alt spam is/was to the game.
Now there are only 2 alternatives, as far as Im aware, that is
- pick up item from the ground and craft trans/aug
Or
-reforge 3 blue bases
There is no other alternative.