Path of Exile 2

Path of Exile 2

Make Kitava Warrior Skills great again :)
Hi Devs and Community!

I am a really really big fan of the kitava warrior. Its damn cool. Especially the active skills. However, they. are. suuuuuper bad. Here is my idea to fix them and to make them a worthy alternativ for both the passive perks and a new playstyle.

1. Manifest weapon: Just let it scale as a close combat skill so it will deal damage and not scale as companion/minion and also let it take advantage of all skills that adress close combat and the character like resolute technique (so it always hits). So the warrior can have at least one USEFUL minion without beeing a minion/creature class.

2. Tempering Weapon: Already cool but honnestly no one will smith that long on the battlefield. However the animation is damn cool, and i must say i still like it. But to make it useful lets say that we activate the skill for lets say 60 Seconds or for 40 slaps. So its more attractive. The damage is already nice

Please think about my idea, i really like the active skills but in comparrison to the passives, no even in comparrison to everything else the damage of them is just so incredibly bad that i honnestly must cry a bit. But only a bit.
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Caparino Apr 21 @ 10:47am 
Tempering Weapon Charges are bad. One Slap with a Mace cost 1 Charge. One big Aoe and hit trigger multiple enemies cost 1 charge. The intern system is not correct.

Manifest Weapon maybe its useful when its Mirrors your actions in 1 second delay.

Fire Spell on Hit: Garbage because its usage is Fire Spells only and we have no scaling. When you need a level 1 Firewall for a ignite soruce its okay but for damage its not viable.
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