Path of Exile 2

Path of Exile 2

New patch released. Notes here
0.2.0b Patch Notes

All non-unique monsters have less life, tapering from 100% to 75% of what they had between levels 8 and 15.

All monsters between level 15 and 46 now have exactly 25% less Life.
All monsters between level 46 and 64 now have less life, tapering up from 75% to 100%
This results in all monsters in Endgame having the same Life as before this change.
Their thresholds for Crowd Control and Ailments have been adjusted proportionately by the same amount.

Rogue Exiles have had their Life reduced by 40% (on top of the change above).

The "of the Hydra" (Life Regeneration) Monster Modifier now only appears at Level 65+.

Tempest Bell's Combo required to use has been reduced from 10 to 4.

Explosive Grenade and Voltaic Grenade Cooldowns have been lowered to 5 seconds.

All Curse Skill Gems now have a higher growth of radius per Level. Starting at 1.5 metres at
Level 1, Growing to 3.1 metres (from 2.1 metres) at Level 20.
Last edited by Rhym3z; Apr 5 @ 12:08pm
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Showing 1-15 of 36 comments
Em Mim Apr 5 @ 12:13pm 
not enough to make me install the game again, still need more improvements.
Last edited by Em Mim; Apr 5 @ 12:14pm
taxi83 Apr 5 @ 12:15pm 
But they didnt solve the early game yet. Holy .... How can they make a game so good like poe1 but a terrible poe2... I just dont get it.
The DudeBro Apr 5 @ 12:16pm 
Originally posted by Em Mim:
not enough to make me install the game again, still need more improvements.
too little too late. They'd need to undo every single nerf and buff the hell out of drop rates
Falko- Apr 5 @ 12:17pm 
game was fine, liked the slow pace
Not a single change to the 12x nuke to stormweaver makes this even more of an insult
Orclover Apr 5 @ 12:18pm 
I love that Act 1 is just a wall where you get lucky on a drop or give up on the class entirely. People with yellow level 5 spears wondering why people with ♥♥♥♥ loot are complaining about hte class. This isnt a game, its a social experiment.
Grim Apr 5 @ 12:19pm 
They're nerfing life when the problem is they overtuned monster damage for the goal of slower paced combat.

Also, why won't this patch start downloading already...its been like 15 minutes and its just sitting there.
Naamtar Apr 5 @ 12:19pm 
This is a good start. A lot of the core issues won't get solved until next major patch (hopefully solved.)

They still need to address some of the more egregious stuff like the gap between melee and ranged in early - mid game.
Give us some f***** LOOOOT
Originally posted by taxi83:
But they didnt solve the early game yet. Holy .... How can they make a game so good like poe1 but a terrible poe2... I just dont get it.

PoE2 is so much better, though. You actually need some skill here.
And yes, I do not like the watering down.
Originally posted by taxi83:
But they didnt solve the early game yet. Holy .... How can they make a game so good like poe1 but a terrible poe2... I just dont get it.
because the father of the poe1 has left the company and poe2 is directed by a guy who speaks like he's competent in interviews but the game speaks for itself
Jen Apr 5 @ 12:26pm 
They need to buff FPS.
Naamtar Apr 5 @ 12:27pm 
Originally posted by oprah winfrey:
Originally posted by taxi83:
But they didnt solve the early game yet. Holy .... How can they make a game so good like poe1 but a terrible poe2... I just dont get it.
because the father of the poe1 has left the company and poe2 is directed by a guy who speaks like he's competent in interviews but the game speaks for itself

The key is to watch the face of the other guy when that guy is speaking, if you want to get a good gauge on filtering the BS.
Originally posted by Jen:
They need to buff FPS.

Try deactivating Nvidia-Reflex.
WarLyric Apr 5 @ 12:32pm 
Originally posted by Jen:
They need to buff FPS.
LOL
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Date Posted: Apr 5 @ 12:06pm
Posts: 36