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lmfao I didn't even think about that. I'll give that a shot tonight.
At least with the Huntress I can parry and hop out while doing damage.
With the Monk I had to roll way too much until I got to his serious DPS.
Huntress is absolutely useless right now.
That's not true at all.
Im in act 3 now with my own bleed build and everything just almost insta die. You just need to think how you build your character(mostly passive points).
You're doing it wrong then....
cast whirwind and tornado and repeat too.
I LOOOVE Combos as a concept, but I don't want to play street fighter for no payoff.
- Parry is unreliable (so many attack you can't parry, you can kill the mob
- you can miss the disengage
- You can't generate (at least early on) ground surface without a charge
- spear throw without a charge feel 'meh' at beast
- Can't use scattershot with most spear skills. What's the point to limit support gem to 1 ?
- Only 1 buckler skill.
- Whirling & twister are your best defense (blind) and easier combo to do.
- Melee attacks without a dash are useless for a hit & run class (I look at you wildstrike! A combo skill without dash wtf!). Feel like a bad monk.
- I kill mobs before freezing them (or even shocking sometimes). I can understand mid/late game you need to invest in passives and supports, but during the campaign???
- I don't mind a slow and meaningfull gameplay, but why enemies zerg you at act II ???? It defeat the purpose of a parry.
It's 100% getting nerfed in some fashion, enjoy it over the weekend.