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I'll take a look but if I'm gonna do that i might as well just play a merc right? That is mildly depressing. But appreciate the idea.
That'd be a nice thought...if auto aim wouldn't make you miss your parry, your retreat missing the parried enemy, etc
Or be able to attack before the mobs are ontop of you giving you micro stuns and interrupting attacks
yeah i get that but shouldn't combos feel smooth and not clunky and discordant? i feel like i'm watching my huntress try to get to the combo point and than when she does she does less damage than had I just not gone into the second part of the combo. But like i said I didn't level her very high to have more than a precursory judgement. do the combos later feel better?
Im also still lower level but it feels alright , seems u get something for every situation. , both ranged and melee.
this game kinda sucks to be honest. you are either some form of a mage, or you are some form of a ranger. selecting your "class" is almost pointless.
edit: im not mad, and im not about bashing the game. i just want to play a grindy, bloody frontline warrior and instead im forced to spec into a range build or i will never get my ascendancy points. you need 4 million honour to do those trials as a pure melee build. so you spec range, kill everything from a far, and call yourself warrior. looks like it will be the same thing with her
Finding it hard to disagree with you lol
Tbf on that front you aren't really choosing a class anymore. You are just choosing a bunch of nodes in the middle of the tree and using them how you see fit lol. POE was always "praised" for this and now look at us lmaoooooo
Bleed seems also to be good at some point but bad at the beginning.
Until you get storm lance just use twister. It's okay with whirling slash.
Besides that so far as I tested as a low lvl in act 2. Everything else is meh.
im melting bosses now, mobility is superb, attack speed is good by default, evasion is a good defense
you need more lvls,ascend points
I realize we are all just hunting (PUN!) through her skill set for what works, but this is painful.
If I can credit D4 for anything it is that they understood that time-to-cast is a far more important resource than mana, and so skills either cost mana or have a delayed cast, but not both.