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I think breaking an arpg is part of the fun of playing an arpg. I don't understand the mentality that "this build is over performing so let's nerf it into the ground".
I think from the perspective of "is this game fun" - both the people who were using over powered builds AND the people who were using off meta homebrew builds were enjoying the game BEFORE this update came out.
I think NOW it's a unanimous it's not fun anymore from both sides.
If they want to go where the money is, then they should revert the game back to how it was. Otherwise people are just going to quit the game and stop buying mtx.
It's weird how I've got 3 pages of people agreeing with me, and you're the only person calling me bad.
I'm not complaining that the game is too hard. I am complaining about the fact that it takes 20-30 seconds to kill a single white mob at level 10 with good gear.
When you increase the difficulty of a game, the MOST BORING way to do that is to make all the enemies in the game take longer to kill.
Instead, making enemies do more damage and improving enemy ai is a MUCH better way of making the game harder.
I'm complaining that the game became absolutely fu**ing boring.
That doesn't make me a bad player.
Back before Update 0.2.0 or the dead game is dead.
Update 0.2.0 is time wasting.
Get D4
Yeah and most of them probably thinks Diablo 4 is to hard. Skill issue. Don't like it? Don't play.
It's NOT a skill issue you shill. Everyone except you apparently is in agreement that the player doesn't do enough damage. You're clearly either extremely BIASED or you're stupid as hell. Either way you're WRONG.
If you dislike it, this isn't for you. You will lose your mind when game launches and it will be slower and more hard.
Except they didn't do that either. Dark Souls 1-3 and Elden Ring were actually fun despite the challenge.