Path of Exile 2

Path of Exile 2

Trading in General
I'll preface this entire post with; I'm not an "ARPG player". I just play games I think look fun. I couldn't get into D3, I never played D4, I thought Last Epoch was pretty good but in the end felt kinda meh. Tried the first PoE but it felt... Off. Not sure why, just did. And now PoE2; I've played and loved the gameplay and vibe immediately.

So this isn't me ♥♥♥♥♥♥♥♥ about the game's quality. At all. I think it clears every ARPG I've ever seen or played by a mile. At least In terms of gameplay and content.

However, I've been told before that the way trade is implemented in PoE2 is to encourage a social aspect. I don't think it's good at it but alright I guess.

Wouldn't it make more sense for all of it to be in-game? Like if we're gonna stick with the current system, wouldn't a Bulletin Board or something like that with item listings where we can DM players from said listing be a "cleaner" experience? Not to mention I've seen a lot of people complain about postings still being listed on the website several minutes after being gone. I'd imagine that if it was all in-game, it'd update a lot faster.

Also I've personally wondered why guilds couldn't have their own personal "guild auction houses", where it works the same as other games' AH/MB systems, but encouraging players to join guilds, which in turn can encourage socializing more. Could even tie it to a system that rewards successfully trading within the guild. Maybe just guild points or something you can trade in for currencies or w/e. In this idea, only other members of said guild would see your listings.

As trading is currently implemented, I think it makes PoE and PoE2 worse games than they actually are. At least for the "public". Like it or not, PoE2 will probably reach "critical mass" on official release. I'd imagine the devs aren't unhappy with that, but to keep a big playerbase, you have to at least grant your players good QoL improvements.

And forcing your players to go outside of the game if they want to be even moderately competitive is an absolutely horrible idea.

I'll use myself and some of my friends as examples so take what I say with a grain of salt if you wish.

I play a LOT of games. Even in a game like this one; which isn't the type of game I play the most, I do very well in. Finished the story by dying probably around 10-20 times without really knowing what I was doing just because I've been playing games my whole life.

I'm in the minority. In fact I'd probably be considered in the mega minority of "gamers" because of how try-hard I get in games I love.

And I assure you I will absolutely never -ever- recommend a game that has the current implementation of trading. Because the very vast majority of my friends don't have as much free time for games as I do nor do they get as try-hard as I do. But they're what people would consider "normies". They're the majority of players. The majority of players won't take the time to go on a website outside of the game to trade, potentially spending hours for a couple items.

Not just because of that, but because I truly believe that the current implementation is boring, tedious, and an actual waste of the players' valuable time. And all that for something that's intentionally made inconvenient to make us believe there's a social aspect in a game about farming drops and playing multiple characters.

I'm not against encouraging social aspects, but a trading website is not the way to do it imo. People aren't socializing when they do that. They meet up, trade, then go their own ways. I believe both ideas I've mentioned would either streamline the whole trading system or actually encourage socializing.

I'm obviously open to criticism on what I've suggested, but please keep in mind that I didn't post this to bash the game. I -want- the game to be as good as it deserves to be. The more players partake in trading, the better it is for everyone.
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Post your feedback on the path of exile forum, development does not read here
Arkdaim Feb 11 @ 2:45pm 
Originally posted by nickwithtea:
Post your feedback on the path of exile forum, development does not read here
Alright. Will do, thanks.
Originally posted by nickwithtea:
Post your feedback on the path of exile forum, development does not read here
They don't read their own forums either
To be real, in official forums devs won't read your thread either.
The fundamental problem is this:

GGG balanced loot around trade.
GGG wants there to be "friction" for trade.

Which leads to the problem that trade is nothing but "friction."

Which can be solved by implementing an auction house or trade house system. I mean it is 2025. We are a quarter of the way through the 21st century. The dawn of a new millennia. And yet we are stuck with this antiquated and outdated trade system because GGG wants "friction."
Empukris Feb 11 @ 6:27pm 
GGG dont have the capability to handle the bots and RMT mafias. This game has everything that RMT trader want, pretty difficult, gear can give you instant power up, no skill required just gear, the developer dont do anything to fight bots and trader. Poe trader website timeout and regular check is the dev pathetic attempt to fight these people. At this point in time people already suspect GGG just let it to rot because they might be part of it themselves.

Will auction house solve it? With the current state? NO. Hell NO. It will just make it ten time worse. They need to start to mass ban all those glitch duper, RMT trader, cheater, bots and only then you can implement AH. At this point they are much better of to do a server wipe instead.

Another to remove is that currency exchange driven by market. The idea is good but it is proven to fail multiple time when you have item dupe and market manipulation going. The trading is the social aspect of this game and it is the worst part of the game. That is the reason why so many recommend SSF for this game.
vicious Feb 11 @ 7:54pm 
Trading is such a pain. Logged in during lunch break to see if I could buy a new sceptre, not even end-game gear, and the first guy changed what he would accept from one exalted orb to five DIVINE orbs without replying to any offers, and the second guy changed from wanting one exalted orb to asking for FIFTY exalted orbs. This is some facebook marketplace crap with the price changes. Wasn't even great gear, minion skills +3, not +4 or +5.

What kind of social interaction is this? "Friction" for trade? You mean like, I have to deal with ♥♥♥♥♥♥♥♥ just like IRL? Cool!
I agree with you very much. The trading of goods in the game is normal. Among them, I am an honest and trustworthy seller. Of course, those dishonest and deceptive sellers will use this offline trading model, and this depends on personal conduct.
In China, many game anchors of the National People's Congress earn money by carrying the labor achievements and materials of others abroad, so as to deceive others. Maybe he can climb over the wall and see the works of those great gods abroad.
While they broadcast live, they help people match reasonable players and combinations and help people configure the equipment in the game. I sold them some junk props and cheated them of some money.
Honest people like me have been suppressed and given titles by GGG.
Originally posted by vicious:
Trading is such a pain. Logged in during lunch break to see if I could buy a new sceptre, not even end-game gear, and the first guy changed what he would accept from one exalted orb to five DIVINE orbs without replying to any offers, and the second guy changed from wanting one exalted orb to asking for FIFTY exalted orbs. This is some facebook marketplace crap with the price changes. Wasn't even great gear, minion skills +3, not +4 or +5.

What kind of social interaction is this? "Friction" for trade? You mean like, I have to deal with ♥♥♥♥♥♥♥♥ just like IRL? Cool!
Don't bother with items priced at 1 exalt, these people are a waste of time.

I always set my filters to exclude ridiculously low priced gear.
Arkdaim Feb 12 @ 12:54am 
Originally posted by Empukris:
GGG dont have the capability to handle the bots and RMT mafias. This game has everything that RMT trader want, pretty difficult, gear can give you instant power up, no skill required just gear, the developer dont do anything to fight bots and trader. Poe trader website timeout and regular check is the dev pathetic attempt to fight these people. At this point in time people already suspect GGG just let it to rot because they might be part of it themselves.

Will auction house solve it? With the current state? NO. Hell NO. It will just make it ten time worse...

Wouldn't both of these be at least somewhat negated if the Auction House was within guilds? To basically streamline guild trading and also incentivize joining a guild.

From there they could even allow guilds to level up enough to "ally" with other higher level guilds to basically create an Auction House system of verified players. Could limit it to maybe 4-5 guilds to create multiple types of markets instead of just trying to "ally" with every guild out there.

Obviously I know it's unlikely that this would happen, but I think it could make for an interesting new take on guild systems and also allow for players to finally get a good trading system. Or at least a much better one than what we have with next to no RMT's.
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Date Posted: Feb 11 @ 10:15am
Posts: 10