Path of Exile 2

Path of Exile 2

Zarokh has too much hp
Literally 2 and 3 shotting every boss in the level 75 (four total) Sekhema trials and then the final boss just takes too long to kill. He tickles me, but I also tickle him, and I have honor to contend with. Not ever getting hit by him is unrealistic as a melee build. I was doing ridiculous bursts, but this guy must have at least 10 or 20 million health out of nowhere. And this is with 30% less monster health and lots of other boons. Isn't the point of getting the fourth ascendancy so that you can scale extra for endgame, not for you to scale through maps until you can get the last 2 points? lmao
< >
Showing 1-11 of 11 comments
If I did my math right and poe2db is correct about his stats, and the 30% less hp applies to bosses, which it seems to for the other bosses, he should've had 4.7 million hp.
Wutever Feb 3 @ 10:55am 
Zarokh is the ultimate benchmark for whether you're ready for other pinnacle bosses or not. Can't kill Zarokh in a good time? I got bad news for you when it comes to Arbiter and friends.
Last edited by Wutever; Feb 3 @ 10:55am
I mean you had to pretty much do nothing to get the previous asc. points so what is wrong with a little challenge?

He is literally one of the easiest end game bosses and made even easier if you get loaded up with boons.
Last edited by Dr. Rockso; Feb 3 @ 10:57am
Wutever Feb 3 @ 11:15am 
Oh yeah, also. All, and I do mean ALL, of his damage is physical. No huge hits, no Overwhelm, so armor is at peak effectiveness. Almost all attacks are projectiles so they can be blocked even without Turtle Charm.

He is by far the most armor-friendly boss in the game, so if you fail to kill him as a mace warrior that is 100% a DPS issue, unless you somehow entered the fight at triple digit honor or something.
Originally posted by Berksgorh:
If i remember correctly with lvl 75 key i think he is lvl 77 or 78 and his hp almost 10 mil without %30 less hp boon. Yeah he is huge jump compare to other bosses you might need some monsters take %x extra damage relics. To be honest i have no idea how melee even suppose to do that boss.

Ohh btw he is pinnacle (one of the end game bosses) boss thats why he is that big jump compare to others and no devs dont expect you to have last to 2 ascension points easly.

When you compare his hp you need to compare him to arbiter of ash , trial master Omniphobia , Olroth or Xesht. To be fair he is easiest pinnacle boss but he is still pinnacle dont compare him to scorpion before him.

I haven't played poe1 in many years, so none of those examples mean anything to me. That said, I wouldn't mind him so much if the honor mechanic wasn't there.
Originally posted by Dr. Rockso:
I mean you had to pretty much do nothing to get the previous asc. points so what is wrong with a little challenge?

He is literally one of the easiest end game bosses and made even easier if you get loaded up with boons.

If you're clearing the equivalent of multiple maps, multiple bosses, and then kill a pinnacle bosses without getting hit, you don't really need the additional ascendancy points. You're already clearing the endgame without much effort.

They should create a toned down version for the ascendancy, but keep the pinnacle for subsequent runs.
Originally posted by Wutever:
Oh yeah, also. All, and I do mean ALL, of his damage is physical. No huge hits, no Overwhelm, so armor is at peak effectiveness. Almost all attacks are projectiles so they can be blocked even without Turtle Charm.

He is by far the most armor-friendly boss in the game, so if you fail to kill him as a mace warrior that is 100% a DPS issue, unless you somehow entered the fight at triple digit honor or something.

Yeah I have 13k armor. Like I said, he tickles, but apparently I tickle him back. I have had more "dps test" issues in this game than I ever had in poe1. It's not fun. But also this isn't me asking for help or tips. I know I don't have huuuuuuuuge dps, but I shouldn't need 200k dps for something that is core to every person's build. Heck, 200k dps would be pretty high considering how different the scaling in poe2 is. My post is mainly meant to be a statement and hope that when this game comes out of early access that he has a bit less health, cuz I've seen so many other people have the same issue, but often enough those people didn't have all the boons stacked in their favor with boss deals reduced damage, takes increased damage, and capped honor resist.
Originally posted by Salt Engineer:
Originally posted by Dr. Rockso:
I mean you had to pretty much do nothing to get the previous asc. points so what is wrong with a little challenge?

He is literally one of the easiest end game bosses and made even easier if you get loaded up with boons.

If you're clearing the equivalent of multiple maps, multiple bosses, and then kill a pinnacle bosses without getting hit, you don't really need the additional ascendancy points. You're already clearing the endgame without much effort.

They should create a toned down version for the ascendancy, but keep the pinnacle for subsequent runs.

I could live with this. I ran lab hundreds or maybe thousands of times and carried people all the time. The way old lab was designed was so that you could juice it and make it harder, or make it flaccid just to get through it to get the points you needed, it also made everyone capable of doing it. I'm fine with stuff being new and different, but it shouldn't be like this.
Originally posted by Germanic Tigress:
Originally posted by Salt Engineer:

If you're clearing the equivalent of multiple maps, multiple bosses, and then kill a pinnacle bosses without getting hit, you don't really need the additional ascendancy points. You're already clearing the endgame without much effort.

They should create a toned down version for the ascendancy, but keep the pinnacle for subsequent runs.

I could live with this. I ran lab hundreds or maybe thousands of times and carried people all the time. The way old lab was designed was so that you could juice it and make it harder, or make it flaccid just to get through it to get the points you needed, it also made everyone capable of doing it. I'm fine with stuff being new and different, but it shouldn't be like this.

I never was a huge lab runner, but I do prefer the lab traps. And if you struggled, you could set yourself up with anti-bleed and hp regen, and could easily power through.

I do love adding in the unique with the equivalent of a challenge run though...

I just think it should be separated from the ascendancy portion. If you're on pinnacles, the points really just make what you've already done easier, whereas it can help builds struggling to get to pinnacles stronger.

Overall, I enjoy this fight, it just seems there's too much stacked against players for those points. It's all too easy to get barely clipped in the bullet hell portions and lose through attrition... while you're just chipping away at pinnacle health.
Wutever Feb 3 @ 11:35am 
Originally posted by Germanic Tigress:
Originally posted by Wutever:
Oh yeah, also. All, and I do mean ALL, of his damage is physical. No huge hits, no Overwhelm, so armor is at peak effectiveness. Almost all attacks are projectiles so they can be blocked even without Turtle Charm.

He is by far the most armor-friendly boss in the game, so if you fail to kill him as a mace warrior that is 100% a DPS issue, unless you somehow entered the fight at triple digit honor or something.

Yeah I have 13k armor. Like I said, he tickles, but apparently I tickle him back. I have had more "dps test" issues in this game than I ever had in poe1. It's not fun. But also this isn't me asking for help or tips. I know I don't have huuuuuuuuge dps, but I shouldn't need 200k dps for something that is core to every person's build. Heck, 200k dps would be pretty high considering how different the scaling in poe2 is. My post is mainly meant to be a statement and hope that when this game comes out of early access that he has a bit less health, cuz I've seen so many other people have the same issue, but often enough those people didn't have all the boons stacked in their favor with boss deals reduced damage, takes increased damage, and capped honor resist.
13k armor is more than you should have at this point in the game by at least 2x.

Zarokh has like 9mil life at level 80. With both Dagger and 30% less monster life that puts him at roughly 3mil. That is a good bit less than half of any +0 pinnacle boss.

If you can't kill him then that's the game telling you that your single target DPS is pretty much non-existent. Two ascendancy points won't fix that. What you need is to respec and reconsider your gem setup.
Last edited by Wutever; Feb 3 @ 11:37am
Originally posted by Wutever:
Originally posted by Germanic Tigress:

Yeah I have 13k armor. Like I said, he tickles, but apparently I tickle him back. I have had more "dps test" issues in this game than I ever had in poe1. It's not fun. But also this isn't me asking for help or tips. I know I don't have huuuuuuuuge dps, but I shouldn't need 200k dps for something that is core to every person's build. Heck, 200k dps would be pretty high considering how different the scaling in poe2 is. My post is mainly meant to be a statement and hope that when this game comes out of early access that he has a bit less health, cuz I've seen so many other people have the same issue, but often enough those people didn't have all the boons stacked in their favor with boss deals reduced damage, takes increased damage, and capped honor resist.
13k armor is more than you should have at this point in the game by at least 2x.

Zarokh has like 9mil life at level 80. With both Dagger and 30% less monster life that puts him at roughly 3mil. That is a good bit less than half of any +0 pinnacle boss.

If you can't kill him then that's the game telling you that your single target DPS is pretty much non-existent. Two ascendancy points won't fix that. What you need is to respec and reconsider your gem setup.

Respec into what? I have every relevant damage node to my build. I just am running a 4L which is part of the problem, compounded by the fact I didn't know I was going into an endgame boss (would've swapped out my more stun gem for something else as well). Uber lab wasn't considered an endgame boss since like 2014, so.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Feb 3 @ 10:25am
Posts: 11