Path of Exile 2

Path of Exile 2

Is this game even getting DLSS 4 and FSR 4?
This game runs like hot garbage without upscaling way too many unnecessary visual noise and clutter some of these companies needs to take note from Riot Games on how to create CLEAN effects that doesn't impact visibility when there is too much effects on screen

Riot uses an artstyle where visual noise and clutter is avoided while still making the effects look great.
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Showing 1-8 of 8 comments
in all honesty it would be alot easier for GGG to implement frame generation into the game than to fix the underlying problem

But they wouldnt admit that, let alone acknowledge the issue

Just use Lossless Scaling its like 6$
Using the mod from nexus could possibly get flagged as a cheat since it modifies game files, LS doesn't do that.

short answer: small indy company owned primarily by tencent
Last edited by NotJohnnyWas; Feb 3 @ 8:41am
Tanktyr Feb 3 @ 9:31am 
you can enable dlss 4 already via nvidia app, google it
Rogue Feb 3 @ 9:49am 
Gross, more fake frames and delaying actual need to optimize the game. MFG or other fake it till you make it with tons of input lag. No thanks, just optimize the game FIRST.
Aldroen Feb 3 @ 9:53am 
Originally posted by Rogue:
Gross, more fake frames and delaying actual need to optimize the game. MFG or other fake it till you make it with tons of input lag. No thanks, just optimize the game FIRST.

This^^

I am also sick of people asking for DLSS or FSR or Frame Gen in games. These are not solutions that are anywhere close of providing actual like for like experience with pure rasterization. Sure in like 10-20 years maybe, but at that point this will just be baked in automatically in every game and standardised across all GPU makers/designes.
KillJoy Feb 3 @ 9:56am 
It's amazing how much worse POE2 runs compared to POE1, yet the graphics look similar.
Originally posted by NotJohnnyWas:
in all honesty it would be alot easier for GGG to implement frame generation into the game than to fix the underlying problem

But they wouldnt admit that, let alone acknowledge the issue

Just use Lossless Scaling its like 6$
Using the mod from nexus could possibly get flagged as a cheat since it modifies game files, LS doesn't do that.

short answer: small indy company owned primarily by tencent

Problem is LSFG uses a huge amount of GPU overhead, so you lose a lot of base frames increasing input drastically at a HUGE amount sometimes unplayable.
dlss is AI based frame generation. fsr 4 was looking like up scaling algorithm. the idea of game puts out 1080p or 1440p and it can go to 4k without fame rate loss. Cheating concepts are both. Game design compensations given PC based frame rendering practices. frame rate drops are game load concepts and how fast the game can update the screen in practice. Most 3d concepst are heavy math concepts.
Originally posted by Aldroen:
Originally posted by Rogue:
Gross, more fake frames and delaying actual need to optimize the game. MFG or other fake it till you make it with tons of input lag. No thanks, just optimize the game FIRST.

This^^

I am also sick of people asking for DLSS or FSR or Frame Gen in games. These are not solutions that are anywhere close of providing actual like for like experience with pure rasterization. Sure in like 10-20 years maybe, but at that point this will just be baked in automatically in every game and standardised across all GPU makers/designes.

It's because it's almost no work on their end to implement FSR 4, for example. We can already do it ourselves in like five minutes using OptiScaler, but it requires a third-party tool and game file modification. And it's undeniable that the current FSR implementation in the game looks like trash compared to the Nvidia variant.

It looks like trash for anyone on an AMD GPU. I've heard people say things like, 'Just buy an Nvidia card if you want to play PoE2, because it looks like trash on AMD' since unfortunately, upscaling is necessary for endgame mapping at the moment. They should just focus on this for two days, push the update, and then move on to the 'real' optimization (which will never happen, in my opinion).
Last edited by DuckyBertDuck; Apr 15 @ 4:45pm
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