Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
ryzen 7 7000X
rtx 4080
32 ddr 5 5600 mt ram
pci-e gen 4 ssd
etc etc. hardware is more than enough.
fixed fps block/cpu stutter. was caused by nvidia app (uninstalled it left only drivers and all games works superb except poe).
ussually i can do 2-5 maps then crash. i can move mouse only. hard reset saves the day.
ijust stopped playing the game with friends for 3 weeks now.
constantly texting me to play but im getting pissed off by doing constant resets. so, I will just wait for this issue to be resolved and dont play the game anymore.
I have the same - and plus deaths and spawn mobs destroyed my FPS
i believe their cluster claustrophobic map design cause it, i just keep seeing the game repeatly loading shader and texture of same tree over and over, you can find this problem worst in savannah.
Running spark now, and not alot of frame issues. As pathfinder where enemies have time to path to me the framerate was assybmal.
Real bad if big map packsize and there is a shrine.