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GGG clearly tried to make Quarterstaff more actually melee with unarmed attacks and other skill, but almost all of them are either bad or suicidal to use because they lack the instant stun that Mace has.
And yeah, I fully expect Assassin, Rogue or whatever else they call it to be hybrid because Dex/Int has always been a hybrid.
Yep but its realy sad cause there is very little class diversity so far.
All are ranged shooters. For example the merc and the ranger..... lol basically the same class with just the difference of reloading the crossbow.
THe only class that stands out so far is the witch with pets and damage over time.
And the warrior who sucks......
Rest is ranged DPS (yes monk ist mostly ranged DPS either).
It feels like you are gimping yourself if you play a meele oriented character.
I have no issue being melee in high tier maps.
People are just not using synergies.
People saying that mon is better than warrior should just use a quarterstaff with a warrior. You're glued to the mace...
People that have an issue with melee with warrior and monks, just use a bow or spells, builds are viables (you can play a fire mage titan or a lightning/frost mage invoker or chayla just fine).
As warrior you mostly have phys, strength and fire nodes on your half....
But ofc an Invoker Monk is an excellent Bow Char.
Since dex anyways and many elemental nodes and many crit nodes
Quarterstaff has physical skills. Don't sit on them, with enough attack speed rhey do a lot or damage.
I play so many different cha and class and ascent, monk still consider one of the best among all.
There are reason why so many players are holding long stick now.
Or, maybe you try to fight hordes with close range skills without charged staff, which I know so many monk die that way.
First, monk physical skill are animation speed are locked, you can't speed them up, 2nd, the the palm needs to stun enemy then only get the buff, which is totally useless on later game, 3rd, the so call Dazz, sorry you almost never able to Dazz boss and there are almost no benefit of Dazz, because stun is only good for solo but never in co op, and you rather kill things fast than Stun them,and if you use the Dazz skill with too much damage ...oops you stunned them, so you can't use the Palm skill to get the buff.
That's with a monk. I'm talking about using them with a titan warrior.
Then again I made physical sorceress chronomancer and and I didn't have any issues with them, though flicker strike was my main skill.
Warcry Warbringer and Totem Warbringer same as AUto Attack Titan and Stampeede Titan are completely fine for itself
Its just that Bows and Ligntning Sorcress are so much better.
But then you don't have to play those "classes" with melee weapons.