Path of Exile 2

Path of Exile 2

pigfeathers Jan 26 @ 3:51am
MAPS one shots need to go.
if they plan on keeping the one portal design one shots need to go. the trade economy is so bad getting res capped is now impossible for less then 50 div and then say good bye to damage. why would they gate the best part of the game behind one shots? bosses are the best part but i cant engage with them if they one tap me. why did they give me additional res during the campaign if the are going to take away more then that by end game? im already to make going back and doing early material easier? im lvl90 that's absurd. and the argument against one portal is that loot will have to be tuned back..mmm no it doesn't, doing that would be a weird choice. oh abuse scenarios ok if i killed it out failed a breach then that's gone but everything else i didn't touch is still there. like in campaign.if the boss on a map or in a citadel clapped me then i have 6 trys reset them and let me go again at the check point there. also stuns and FLINCHING are just bs and unfun i had 3 stone charms at one point they dont prevent you from being stunned until you get stunned and you can still be flinched out of casts btw so an an already 60% movement speed monster with 33% move speed bonus is on you in less then a second from the edge of the screen.i still get things cast at me from off screen up and down because i dont want to buy a 400$ ultra widescreen monitor just to see a decent amount of this game when it could change massively in a direction im not ok with. great games are balanced around ultra try hards who no life a game because most of the time the people like that dont have any money and the ones that do are bot farmers who rmt to semi casuals who are willing to risk a ban just to have some fun in a video game. thats why people cheat in fps games allot. the try hards make it super unfun so people who just want to hop on and have a good time can without spend 18+ hours a day grinding be decent. also going all in one ai upscaling is a huge mistake it makes the game look like crap we had this figured out like 10 years ago idk why all new games do this because trying to turn it off tanks the game performance there are a few really core issues with the game that bother me but can be fixed.

TLDR: one shots not fun,1 portal not fun,all "crafting" being gamba means progression is tied to luck and a tanking economic,ai upscaling instead of real proven optimization is an industry wide mistake that needs to stop,the trails of chaos and suckumah are so rng based and time wastie (stand here for 2 mins SO FUN :\ ),the xp pen needs dropped to like 3 or 1 percent the pain in my friends voices when they die in maps and them logging in less and less is not fun,base movement speed shouldn't be affected by gear and needs bumped up a tad if monsters are going to be so fast and swarmy,i know ggg was upset that people where oneshotting the endgame bosses but its one shot or get one shot that is the endgame with one portal,party play scaling is WAYYY off 3 people making the bosses health scale up from 2-5 million to 45-60 million nuts,party play is not fun standing outside a portal waiting from my friends to finish a map isnt fun,i know they said they would cull friendly player effects down i really hope they follow through on that its really bad im basically flash banging them,what purpose does it sure to not let me retry the cid bosses it takes hours to get to one and sometimes they lock me off from a from going a direction on my atlas i have many dead ends on my atlas because of all the water and mountains that mine spawned with so now i have to go back to the start and head another direction for days before i see another one and sometimes i have to spend days back tracking because that direction dead ended(rerolling the atlas should be possible somehow),if your connection is spotty this game is impossible to play the lag is insain they should have something for that my one friend doesnt have fiber yet and they shouldnt exclude him.
this is my first arpg ive ever played and i love it these points of contention for me are really grinding on me and my friends and the amount of times ive been talking about my ideas to have my poe 1 vet friend laugh and say thats what they did in poe 1 bothers me deeply that they made poe 2 so they could undo the things that players wanted it feels like overwatch 2 but this time im not the vet and im very nervous that ggg might get in an arms race with the comunity and ill just have to drop this game and hope monster hunter wilds is everything the demo was. i just want a game me and my friends can all play as a group.
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This PC Jan 27 @ 6:11am 
Originally posted by pigfeathers:
gamba luck isnt skill. compose a real argument.

Then why do I have the same experience ? :P
Gamba luck x2 + both of us being here at the same time. That's a lot of coincidence for only us two not having problems. Chances are very unlikely.

Also like, PoE isn't a game that plays really well with friends in the same map, I play PoE with friends but we do our own things and pool our resources, we barely play together. ^^''
Last edited by This PC; Jan 27 @ 6:13am
Originally posted by This PC:
With 1 div of gear, I got my rez capped, 5000ES + the means to overcharge my shield to ~10,000, I 20%'d all my gems with at least 4 slots, and am one tapping entire packs.
so you are using grim feast an arguably broken skill. remove that and tell me how the game feels
Originally posted by This PC:
Originally posted by pigfeathers:
gamba luck isnt skill. compose a real argument.

Then why do I have the same experience ? :P
Gamba luck x2 + both of us being here at the same time. That's a lot of coincidence for only us two not having problems. Chances are very unlikely.

Also like, PoE isn't a game that plays really well with friends in the same map, I play PoE with friends but we do our own things and pool our resources, we barely play together. ^^''
thats bad game desgin then if party play is only for buying carrys it should be removed
Originally posted by PaperLiger:
Lmao if you need more than 2 div or so in trade to have all ele res 70+ youre doing something wrong
ive been over capped on rez and still got one shot. arguably more then when i just went more in on touch them before they touch me oh and stun threshold doesnt prevent stuns and has no bearing on stagger. fyi
Originally posted by pigfeathers:
Originally posted by This PC:

Then why do I have the same experience ? :P
Gamba luck x2 + both of us being here at the same time. That's a lot of coincidence for only us two not having problems. Chances are very unlikely.

Also like, PoE isn't a game that plays really well with friends in the same map, I play PoE with friends but we do our own things and pool our resources, we barely play together. ^^''
thats bad game desgin then if party play is only for buying carrys it should be removed
also i was filing my taxes before bed
8bits Jan 27 @ 6:28am 
Wow so many skilled players
skill issue
Originally posted by Grishnerf:
skill issue
https://albiononlinetools.com/player/battle.php?eve=6369689&sv=west this you having a skill issue?
Originally posted by 8bits:
Wow so many skilled players
right lol. they cant think more then spewing out two syllable words but that one doesn't get their accounts banned like the other ones they use.
Was it a one-shot though?

I see this brought up a lot and sure there are map bosses that can legit one-shot but every time i've died mapping it was from multiple mobs hitting me at once from stun etc.

It might have looked like a one-shot but it was multiple sources hitting me at once.
Just get better and stop complaining. Especially about something you have zero influence on.

This will serve you in real life as well as games.

Also, consider learning to write in a more concise way. Very few people are going to bother with that wall of text.
75 all res is not max, it's very low for high tier maps. If you have a damage mod your life build might get deleted with 75 res.
I'm fine with losing the map when you die, but I'm not fine with losing everything that dropped prior to death.

When you die in a map, all the monsters and league mechanics should despawn, but the portals remain so you can go back in and pick up everything that might have dropped.
Basti420 Jan 27 @ 8:45am 
i don't mind dying to one shots. but at least i would like to know what killed me. some death info would be nice.
Baron01 Jan 27 @ 8:45am 
Originally posted by pigfeathers:
if they plan on keeping the one portal design one shots need to go. ...
Just to point out, your "TLDR" section, which stand for "Too Long DId not Read", should not be same length as your primary paragraph.

Also, if PoE2 is your first ARPG experience, congrats on getting your cherry popped. I'm not sure this is the best game to start your career though. I'm pretty sure Diablo 4 would be much more fun and engaging experience to start with--this is not ironical or degrading point, Diablo 4 is just a lot more streamlined and curated experience with very different philosophy to character progression and gear acquisition.

Ultimately, your main point is very vague and as such moot. One-shots are often just several bad things happening in very short amount of time. True one-hit deaths can happen but are often happening on bosses, map or pinnacle version, where certain mechanics/attacks need to be avoided. If you are dying to true one-shots in maps, you have not built your character correctly in most cases.
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Date Posted: Jan 26 @ 3:51am
Posts: 69