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There is a tipping point in both games where the only way you're levelling past whatever 9X level is by intentionally trying to level, in both games that amounts to not running anything that could kill you and then strap on your poop jug because it's many days/weeks of farming trivial content for exp.
POE1 is many multiples faster because there was more controllable exp farming methods, you could have many 100 chars in poe1 in the time it takes to get 1 to 100 in poe2.
Those 5-10 passives aren't going to suddenly bring any build "online" or even decrease the levelling time dramatically.
If it was up to me, you'd have max passive points at 90, and 90-100 were for achiveves/league cosmetics/battle pass ideas.
There are obviously extreme outliers/meta builds that make use of those 5-10 extra passives, but no content in the game requires them.
how is it "disrespectful" if it isn't required?
You can get to level 93 by farming lower level maps with 0 risk of dying, if your build is weaker or your skills are inadequate.
my build is practically immortal, I farm all the content with one button, kill all the bosses on all the corrupted maps))) but after lvl 95 I can imagine how boring and time-consuming it will be to get 100. 1% in 10 minutes of farming for lvl 94... with geometric progression further... This is just a mockery of the players
Have you tried not dying?
However, as I am unfortunately not a big fan of gambling, I only want to level and being stuck killing mobs at level 82 or whatever they get to feels like a slap in the face.
I really don't understand why I would want to try and get the *best* gear when I clap all content already... Let me struggle against enemies of equal or higher level and award appropriate experience... obviously the danger would scale as well, as right now the only way I die is if I AFK or loot when corpses are exploding