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The squishier you are, the closer you should be.
If the fight takes more than 3-5 mins then the problem is your dps and even if you finish the fight after some expert facerolling you will still keep running into issues.
(not a judgement, it happens to me all the time since I make my own builds)
When he does area attacks in melee, then put a little distance, just enough to avoid the AoE.
Still requires sone skill, but it'll be easier.
If you have lightning resist, try raising your life.
If you do need some help, contact me in game: Blytzi_MonkInvoker
Good Luck !
What helped me:
75% lightning resist, 80% evade basically means the only damaging thing is big axe slash and the tornados. I dont have a lot of HP and very limited ES (100-200 top).
Use WQSD move to be able to dodge and attack easily.
The hardest thing was the last part of the fight when the gates open and you have to dodge him while avoiding the cluster ♥♥♥♥ of AoE and other visual effect wich means I usually loose my mouse pointer on the screen and have a harder time targeting him.
Look at youtube to have a detail on his attack pattern so you can identify and counter, dodge a lot, roll a lot, shoot when in between. Use the sound queue to help identify his attacks.
act 5 version? kinda similar but you have cast on shock with ball lightning, so when you pew pew, a large amount of balls will appear to smash him to bits due to the shocking effect of the rods//orb of storms.
You don't need heralds to fight against boss if you are spirit limited. So swap a bunch of buff gems around, like cast on shock to be more effective...
I died a bunch of times to him when I faced him during a late night sesh, fugured I was too tired for that and beat him on first try next day. You got this!
I actually find ranged generally worse due to the arc mechanics a lot of the boss ability's have meaning the closer you are the easier it is to avoid. Most bosses = hugtime anyway so could ditch ranged and go meele anyhow. Some can be bad for meele thoo but i find the majority worse if you play ranged and try to stay at range
In the first phase get behind the Sekhema during the winds and keep an eye out for the two poles he shoots out. Sometimes they do the big AoE and others they just fly around linked. Keeping just away from them or dodging through can keep you alive for most of it. Aside from that his HP is a lot so you just have to hang on. Or try to see if you can find a better weapon for higher DPS.