Path of Exile 2

Path of Exile 2

Rygo Jan 14 @ 10:06am
Combat Log
Dear god. Add a combat log. I would love to know what, and what type of damage insta kills me when im decked to the gill in protection and suddenly insta dead and have not a damn clue.
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Showing 1-12 of 12 comments
no
Nightskies Jan 14 @ 10:20am 
You're right prank, its fun and engaging, an interesting gameplay element, to think "what was that?" and have nothing but guesses, at most just being able to see what monsters are on the screen after dying, sometimes half a dozen types or more, sometimes off screen, sometimes only for a brief moment.

Then trying to adapt based on those guesses only to find that you're none the wiser from the experience because you really couldn't identify the unexpected.

Good gatekeeping. Game is better without a simple tool to help players understand a barrier- game is very consistent about not giving very explicit and defined mechanics, after all.

Sarcasm.
Unfortunately, god knows why, they have avoided adding a death recap or a combat log to PoE for a decade, which was one of my biggest gripes with the original game.

I was hoping that they would rectify this mistake in this version, but it seems I was too optimistic. For a game that solidified its place among ARPGs for its complex mechanics and detailed background calculations to lack such a feature just boggles my mind.

I used to call PoE "What the hell just killed me? Who the hell knows: the game", so this one is just "What the hell just killed me? Who the hell knows: the game - Part 2".
Siegward Jan 14 @ 10:37am 
A death message likely is just going to show the last thing that hit you, and might not be the main cause of death. A proper end of map log would be better showing all damage types received/dealt, resisted etc.
Scarsick Jan 14 @ 10:41am 
Not gonna happen. POE is not a MMO, they don't have MMO-like servers. Do you have any idea what would happen if those cute servers of theirs started to log that amount of data?

Also, what you're asking is not even a log, more like a kill cam. You just want to know who give you the final blow. How would that help? There's a lot of stuff happening like hits, misses, buffs, debuffs, crits, etc etc etc
Originally posted by Scarsick:
Not gonna happen. POE is not a MMO, they don't have MMO-like servers. Do you have any idea what would happen if those cute servers of theirs started to log that amount of data?

Also, what you're asking is not even a log, more like a kill cam. You just want to know who give you the final blow. How would that help? There's a lot of stuff happening like hits, misses, buffs, debuffs, crits, etc etc etc
Oh yeah, this reminds of the "Great Stash Tab Defence" of Diablo 4 developers. "We can't add more stash tabs because it would create a lot of memory overhead." Yeah, right.
Last edited by Jah Ith Ber; Jan 14 @ 10:59am
Originally posted by Scarsick:
Not gonna happen. POE is not a MMO, they don't have MMO-like servers. Do you have any idea what would happen if those cute servers of theirs started to log that amount of data?

Also, what you're asking is not even a log, more like a kill cam. You just want to know who give you the final blow. How would that help? There's a lot of stuff happening like hits, misses, buffs, debuffs, crits, etc etc etc

well, the numbers are there, they only need to be shown on the client side, or just write it in a ♥♥♥♥♥♥♥ logfile... last 30sek of a fight
Nightskies Jan 14 @ 11:18am 
A 4-second snip of events that happened to the character, which the client's computer is going through anyway, isn't a lot of data to hold temporarily until the user clicks 'ok' (or just respawns). Their cute little servers don't have to do anything different. At all.

And a kill log is not a kill cam. It is explicit and detailed, brief, helpful, simple.

And PoE is technically an MMO (an MMO does not require a singular persistent world across all players, many games explicitly labeled as MMOs certainly do not, like Vindictus *though some consider that not to be*): its an online video game that is played by a very large number of people simultaneously, able to interact with each other. In this MMO, most are just in their own, single player instances, except for the home camps.

I understand that ISN'T what you meant (despite what you said)- your implication is that this isn't a game where one player's performance affects another's in a meaningful way.

However, it *is* multiplayer, and when played as such, one player's death does affect the others- and not just in an immediate, now-the-run-is-harder way, it creates a negative experience both for the one dying and the others no longer being able to play with them for the rest of the run unless they opt out- assuming the players have some kind of relationship. Its important for them to understand why they died so that they can improve. If they're clueless as to why, beyond 'because there was a lot going on', their probable incorrect guesses will only lead to more deaths.

They could play slower and learn through careful play to discover these things, but that isn't always an option. Like in multiplayer, where you're trying to keep up or in the inevitable 'oh ♥♥♥♥' moment happens when someone makes a mistake and everyone tries to help.

"Git gud" is a thing not just because its popular trolling (at worst), its because its genuinely good advice without the specifics. It means many things, among others, "understand why you died and prevent that from happening". They can't git gud if they can't figure out why they died.

Sometimes its obvious, but a lot of the time (particularly in maps), it isn't. This would be a significant QoL change even for more twichy and elitist gamers, strategic gamers would eat it up, casuals would benefit from an 'oh thats what it was'. I can't imagine a type of gamer that would be negatively impacted by it.
uminion Jan 14 @ 11:19am 
Originally posted by Scarsick:
Not gonna happen. POE is not a MMO, they don't have MMO-like servers. Do you have any idea what would happen if those cute servers of theirs started to log that amount of data?

Also, what you're asking is not even a log, more like a kill cam. You just want to know who give you the final blow. How would that help? There's a lot of stuff happening like hits, misses, buffs, debuffs, crits, etc etc etc
Why would servers need to do that? Client knows the numbers, it can do a simple log
donut32 (Banned) Jan 14 @ 11:23am 
Originally posted by uminion:
Originally posted by Scarsick:
Not gonna happen. POE is not a MMO, they don't have MMO-like servers. Do you have any idea what would happen if those cute servers of theirs started to log that amount of data?

Also, what you're asking is not even a log, more like a kill cam. You just want to know who give you the final blow. How would that help? There's a lot of stuff happening like hits, misses, buffs, debuffs, crits, etc etc etc
Why would servers need to do that? Client knows the numbers, it can do a simple log
he doesnt know. your average POE player is unemployed and has no idea how computers, networking, or data parsing works
While you there add DPS log as well. I don't even know when I crit and if I crit at all.
Scarsick Jan 16 @ 9:48am 
Originally posted by Jah Ith Ber:
Originally posted by Scarsick:
Not gonna happen. POE is not a MMO, they don't have MMO-like servers. Do you have any idea what would happen if those cute servers of theirs started to log that amount of data?

Also, what you're asking is not even a log, more like a kill cam. You just want to know who give you the final blow. How would that help? There's a lot of stuff happening like hits, misses, buffs, debuffs, crits, etc etc etc
Oh yeah, this reminds of the "Great Stash Tab Defence" of Diablo 4 developers. "We can't add more stash tabs because it would create a lot of memory overhead." Yeah, right.

worst analogy ever.

Originally posted by The Chosen One:
While you there add DPS log as well. I don't even know when I crit and if I crit at all.

Are you asking for an oncreen DPS? Cuz a log would include everything, including your dps.

Not that it makes a difference, both will never happen.
Last edited by Scarsick; Jan 16 @ 9:55am
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Date Posted: Jan 14 @ 10:06am
Posts: 12