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Also, 2k HP is unfortunately way too little currently for mapping even at mid-level. Health scaling is an issue GGG need to fix as getting enough health is almost impossible and you need to combine it with energy shield or just go full energy shield. Armor is also severely underperforming and does not help at all against big hits such as the slam from the Hyena boss--general rule from PoE1 is that the bigger the hit, the less effective armor is (I assume similar approach is in PoE2).
Who the hell tries to run around with 75% resist on their gear all the time. I have no time to farm, gamble currency, search trade sight and deal with non-responding players for trades all day long.
You can just play the game and have fun.
This is how PoE works. If you're dying in one hit, you probably need more defensive layers or you took a telegraphed hit you should've dodged.
At this point I just wonder why you don`t get 1 hitted by everything else too :D
I second that. I would not enjoy the game either with that kind of defenses.
I really like this game. :P
If you do not have time to farm, for gear or currency, you are playing wrong game. Sure, you can enjoy the campaign and have some fun but the real game starts when you enter Atlas. This is when you are expected to farm, and farm a lot, in order to progress your character, gear and your Atlas.
Yeah at this point, early access makes it hard for new players, stuff isn't very clear, but to a poe veteran, the problems with this OP are obvious. Like, blatantly so. And it's okay, dude is learning the hard way like we did on poe1. :P
Think I had couple of them at 75 only once for a short period.