Path of Exile 2

Path of Exile 2

Where are the patch notes for 00f that was just downloaded?
Per subject, I dont see patch notes anywhere... am I missing it?
Originally posted by N3tRunn3r:
https://www.pathofexile.com/forum/view-thread/3686378

0.1.0f Patch Notes (restartless)
  • Fixed a bug where Rare monsters could pause Delirium mist for an extended period of time, even before touching the Mirror of Delirium. This could result in opening a mirror and having no monsters spawn, or the mist not expanding fully. In addition, Delirium mist is now paused for 10 seconds when opening a Strongbox (previously 5). Note that unrelated to Delirium Mist, further changes to Strongboxes will be made in an upcoming patch to make them less terrible.

  • Fixed a bug where "increased effect of small Passive Skills in Radius" on Time-Lost Jewels was affected by increases and reductions to modifier effect, such as through The Adorned Unique Jewel.

  • Fixed a bug where if a player changed their maximum life, energy shield or mana (such as through equipping and unequipping items) their current life, energy shield, mana, overcapped mana, or overcapped energy shield would also increase.

  • Fixed a bug where overcapped life from Life Remnants would be erased whenever maximum life changed (such as from levelling up or weapon swapping).

  • Fixed a bug where the projectiles of Zalmarath, the Colossus' knife attack were incorrectly positioned on top of the player.

  • Fixed a bug where aftershocks of Rolling Slam were not dealing damage.

  • Fixed a bug where Ritual Altars could sometimes fail to activate.

  • Fixed a bug where Xesht, We That Are One could sometimes endlessly throw hands.

  • Fixed a bug where the Mad Wolf of Ogham quest could be incompletable if you travelled to Act 2 by other means than talking to The Hooded One.

  • Fixed a bug where many Precursor Tablet modifier descriptions did not display when hovering over Maps in radius of the completed Tower.

  • Fixed a client crash that could occur after entering Demon Form while fighting Zarokh, the Temporal.

  • Fixed a client crash that could occur with Fiery Death Support in party-play.

  • Fixed a client crash that could occur on PlayStation 5.

This patch has been deployed without restarting the servers. You will need to update your client to receive the client changes in this patch.
< >
Showing 1-15 of 22 comments
harald Jan 8 @ 4:30pm 
on POE2 official website
Originally posted by harald:
on POE2 official website
Can't find anything on there either. Just the same old announcement as on steam. You got a link?
Last edited by Space Cowboy; Jan 8 @ 4:35pm
Originally posted by harald:
on POE2 official website
where? i didnt find anything about this
Drake Jan 8 @ 4:37pm 
In the patch section of the early access in the official forum

https://www.pathofexile.com/forum/view-thread/3686378
Last edited by Drake; Jan 8 @ 4:37pm
The author of this thread has indicated that this post answers the original topic.
https://www.pathofexile.com/forum/view-thread/3686378

0.1.0f Patch Notes (restartless)
  • Fixed a bug where Rare monsters could pause Delirium mist for an extended period of time, even before touching the Mirror of Delirium. This could result in opening a mirror and having no monsters spawn, or the mist not expanding fully. In addition, Delirium mist is now paused for 10 seconds when opening a Strongbox (previously 5). Note that unrelated to Delirium Mist, further changes to Strongboxes will be made in an upcoming patch to make them less terrible.

  • Fixed a bug where "increased effect of small Passive Skills in Radius" on Time-Lost Jewels was affected by increases and reductions to modifier effect, such as through The Adorned Unique Jewel.

  • Fixed a bug where if a player changed their maximum life, energy shield or mana (such as through equipping and unequipping items) their current life, energy shield, mana, overcapped mana, or overcapped energy shield would also increase.

  • Fixed a bug where overcapped life from Life Remnants would be erased whenever maximum life changed (such as from levelling up or weapon swapping).

  • Fixed a bug where the projectiles of Zalmarath, the Colossus' knife attack were incorrectly positioned on top of the player.

  • Fixed a bug where aftershocks of Rolling Slam were not dealing damage.

  • Fixed a bug where Ritual Altars could sometimes fail to activate.

  • Fixed a bug where Xesht, We That Are One could sometimes endlessly throw hands.

  • Fixed a bug where the Mad Wolf of Ogham quest could be incompletable if you travelled to Act 2 by other means than talking to The Hooded One.

  • Fixed a bug where many Precursor Tablet modifier descriptions did not display when hovering over Maps in radius of the completed Tower.

  • Fixed a client crash that could occur after entering Demon Form while fighting Zarokh, the Temporal.

  • Fixed a client crash that could occur with Fiery Death Support in party-play.

  • Fixed a client crash that could occur on PlayStation 5.

This patch has been deployed without restarting the servers. You will need to update your client to receive the client changes in this patch.
is the one shot bug fixed dont wanna lose another HC character
MIYUKI Jan 8 @ 5:53pm 
Originally posted by N3tRunn3r:
https://www.pathofexile.com/forum/view-thread/3686378

0.1.0f Patch Notes (restartless)
  • Fixed a bug where Rare monsters could pause Delirium mist for an extended period of time, even before touching the Mirror of Delirium. This could result in opening a mirror and having no monsters spawn, or the mist not expanding fully. In addition, Delirium mist is now paused for 10 seconds when opening a Strongbox (previously 5). Note that unrelated to Delirium Mist, further changes to Strongboxes will be made in an upcoming patch to make them less terrible.

  • Fixed a bug where "increased effect of small Passive Skills in Radius" on Time-Lost Jewels was affected by increases and reductions to modifier effect, such as through The Adorned Unique Jewel.

  • Fixed a bug where if a player changed their maximum life, energy shield or mana (such as through equipping and unequipping items) their current life, energy shield, mana, overcapped mana, or overcapped energy shield would also increase.

  • Fixed a bug where overcapped life from Life Remnants would be erased whenever maximum life changed (such as from levelling up or weapon swapping).

  • Fixed a bug where the projectiles of Zalmarath, the Colossus' knife attack were incorrectly positioned on top of the player.

  • Fixed a bug where aftershocks of Rolling Slam were not dealing damage.

  • Fixed a bug where Ritual Altars could sometimes fail to activate.

  • Fixed a bug where Xesht, We That Are One could sometimes endlessly throw hands.

  • Fixed a bug where the Mad Wolf of Ogham quest could be incompletable if you travelled to Act 2 by other means than talking to The Hooded One.

  • Fixed a bug where many Precursor Tablet modifier descriptions did not display when hovering over Maps in radius of the completed Tower.

  • Fixed a client crash that could occur after entering Demon Form while fighting Zarokh, the Temporal.

  • Fixed a client crash that could occur with Fiery Death Support in party-play.

  • Fixed a client crash that could occur on PlayStation 5.

This patch has been deployed without restarting the servers. You will need to update your client to receive the client changes in this patch.

Cheers
Sudo Jan 8 @ 5:55pm 
@N3tRunn3r - Thank you. Did not know we had to be going to POE1 website for information regarding the POE2 websites product. Interesting.... 8 minutes wasted for something that should be front n center on POE2's Steam page.

Thanks!
Originally posted by Drake:
In the patch section of the early access in the official forum

https://www.pathofexile.com/forum/view-thread/3686378
going into subsections of their website to post valuable information just shows how much of a disaster that company really is.

it's pretty ♥♥♥♥♥♥♥ bad their front page hasn't been updated since dec 16
Originally posted by ToxiiTea:
Originally posted by Drake:
In the patch section of the early access in the official forum

https://www.pathofexile.com/forum/view-thread/3686378
going into subsections of their website to post valuable information just shows how much of a disaster that company really is.

it's pretty ♥♥♥♥♥♥♥ bad their front page hasn't been updated since dec 16

Subsections? Do you not know how forums work?
Originally posted by Handbanana:
Originally posted by ToxiiTea:
going into subsections of their website to post valuable information just shows how much of a disaster that company really is.

it's pretty ♥♥♥♥♥♥♥ bad their front page hasn't been updated since dec 16

Subsections? Do you not know how forums work?
lmao that doesn't answer the question why they refuse to update the news section to a newly released game lmao
ZAB Jan 8 @ 6:11pm 
0.1.0f Patch Notes = stupid patch
NaRf Jan 8 @ 6:12pm 
Originally posted by ToxiiTea:
Originally posted by Handbanana:

Subsections? Do you not know how forums work?
lmao that doesn't answer the question why they refuse to update the news section to a newly released game lmao
which news section on the GGG boards hasnt been updated since Dec 16th?
Buff armor. That's the only patch anyone cares about. Fix armor.
Originally posted by Spaced:
Originally posted by ToxiiTea:
lmao that doesn't answer the question why they refuse to update the news section to a newly released game lmao
which news section on the GGG boards hasnt been updated since Dec 16th?
https://www.pathofexile.com/

notice "news" it says dec 16th and about 5 hotfixes have been added since
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Jan 8 @ 4:29pm
Posts: 22