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The game is difficult sure, but it's not too hard by any stretch of the imagination. It has plenty of room for improvement, and as an EA title anyone with a brain would expect that to be the trajectory. Punishment is part of the arpg experience sometimes.
oh...
wait...
the answer is that yes, the game is 'unfair' by design because it becomes incredibly easy once you learn to build or follow the right guides. This makes early game and being broke extra hard, moreso for new players.
reading a lot about on death effects that 1 shot people ALL THE TIME.
I start to think everybody who says that is full of sh**.
I died a lot too.
with low hp, low res, low attention, bad reactions, watching tv and talking on phone.
There are c ertainly a bunch of things that need to get fixed.
Non stop dying from "unfair" mechanics is not of them, sorry.
The river hag in act 3 / 3 cruel is a joke with an hour long window to get out of it...
... get ready for 400 exploding (chaos dmg, ofc) botchlings zerging you while one white-tier caster stands there ready to blow up 399 of them once the first one dies... and each one leaves aoe bleed/corrupted blood pools.
to a bad build, impossible
to a meta build, you melted all 400 botchlings 3 screens ago by holding w + m1 and fielding trade offers while meowing like a cat in discord.
needs major nerfs to a lot of builds to be remotely interesting
git gud
[ JohnTravoltaConfused.gif ]
Sorry but getting hit from two screens over by an attack you never saw coming has ZERO to do with anything you just spewed out.
Getting attacked from off screen should simply never happen outside of scripted events that you have some warning about, its ♥♥♥♥♥♥ cheap nasty game design that allows this to occur.
The game also has an issue with abusive amounts of on screen clutter obfuscating important attack telegraphs, again ♥♥♥♥♥♥ game UI design allows this to occur.
Now if you try and tell me this is an EA issue Im gonna call you a damn liar because POE1 still suffers from this even to this day.
GGG don't want fair game play.
as you can see the passionate people are always going to tell you to get good. (they're just a echo chamber and would ignore them)
The game is in a horrendous state and yes the game is always supposed to punish you. This game has no chill from start to finish. if you don't follow a guide you'll probably be stranded because you missed something like res cap or are building into the wrong stat,,,, it's complex and that's another form of punishment.
when you get to maps you get 6 portals to get that "meaningful loot" but if you die once the game deletes the map, loot and you lose 10% xp