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Thanks for your response.
There is no red. If I hold a single scepter with sufficient spirit in Slot 1 and a shield, I can't summon anything. If I add a scepter to slot 2 then I can summon the hound and the arcanists if I adjust minion count.
In no case does the skeleton skill from the scepter work.
Thanks for your response.
As per above, there is no red. If I hold a single scepter with sufficient spirit in Slot 1 and a shield, I can't summon anything. If I add a scepter to slot 2 then I can summon the hound and the arcanists if I adjust minion count.
In no case does the skeleton skill from the scepter work.
It all stemmed from the first spell I picked up which was a wand spell. It had something to do with adding the first rattling sceptre I put in to my load out. I think this messed up the the second weapon slot for some reason.
Try making sure that you do not have any wands spells on your spell bar. I may have also removed all support gems and weapon slots and then reapplied them too, to get this to work.
I hope this helps.
You can 100% hold a sceptre in the left slot and a shield in the right slot and it'll work as per usual.
Source: Lvl 77 infernalist that has done this all the time.
https://imgur.com/a/vVIXWnI
Thanks mate...will try this tonight
After adding a flame abilities, I experience mostly fire bosses, which shrug it off, it seams. All are beatable, but it is chipping away at them, rolling like crazy on the cheap AOE blasts. Dropping DOTs like crazy and debuffs.