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Even in D2 you could go back and get your body and reclaim 75% of your xp...the xp loss with 1 life maps is just an awful design.
Yes that game have a lot info and it is hard to understand all straightaway. So it is no shame to read some guides.
And. Yes. GGG won`t delete this penalty for death
I haven't played PoE1, but you have to be much more careful in PoE2 from what I know...
They say they're running super low end endgame maps and are dying a lot due to their build being lacking in terms of survivability. As such they're complaining that the small XP penalty they're occurring from dying over and over again from T1-T4 maps is too harsh.
Then at the same time, they're saying they should be giving drops for even harder content, with even harsher XP penalties and shouldn't be made to do the lower tier of content that they're already struggling to keep up with.
To polish it all up they then say they want to do things themselves and learn what they're doing wrong to strengthen their build.... yet don't want to do so by refining their build going through their current low map difficulty grade of content until they're not constantly dying.
Instead they want to be dying even more pushing harder content that would leave even less room to actually learn and refine their problematic build they've created.
Then they state they just want to do whatever they want with their build and just have it work regardless to what decisions they make.
So in other words not actually wanting to refine their build nor improve on its shortcomings or their own lack of knowledge.
.... Do you not see the irrational contradictions in what you're saying across multiple posts Deathwing?
It's almost like you're just saying things you think sound good to other people but with those things not being remotely close to what you are actually doing nor what you actually want.