Path of Exile 2

Path of Exile 2

Rarity nerf
Anyone think they are going to nerf rarity soon and then rarity gear that cost divines drop to 1ex? lol
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While I expect them to nerf it, that doesn't mean that rarity will be useless. At the moment it influences to much different things and is only costing 1 stat slot. I expect they change rarity and while the rarity items won't be as sttrong as before they will retain some more worth.
If they are going to nerf it they also have to boost the default drop rates.
Cause this is the reason people use it in the first place.
Rarity will not get nerfed or atleast not substantially. The classes abusing rarity without any downside will instead get nerfed. The reason why some people can get close to 700% rarity while still clearing juiced t16 breach maps is because their class is overtuned (Sorc for example).

The idea behind rarity is the tradeoff in combat stats. Which some builds almost fully ignore.
Once this balance is brought back to place rarity will be in a much better spot.
A.K. Rowling a écrit :
Rarity isn't even that bad. Wait til you start running quantity on your maps.

Rarity Stat on Gear affects quantity too.
Rarity appears to soft cap somewhere in the 80s to low 100s range.

I can speculate this, because I had around 100, then got another 200 rarity from a shield. Basically, I can't tell any difference between running 300 vs 100. The rarity you get on waystones is a separate stat (different wording), which is multiplicative, and it does make a difference.

If you want to see stuff like divine orbs drop, run around 80-100 rarity on gear, and then run waystones with 100+ rarity. And no, you will not see them drop every run, but you will see them drop periodically.

Rarity doesn't need to be nerfed because there's already no point in stacking very high amounts of it, and it's easy enough to get 80-100 without gimping your build in any way.

I got the shield (corrupted) with 30% rarity, and like 600% boost to soul cores, and I also got the 5 socket armor with azcapa's in it too. Those are the 2 best pieces of rarity gear, and to be honest they're nearly useless items IMO. You can already spread the rarity increases out over multiple pieces without making any stat cuts and hit the soft cap without those items. I tried the armor too, just messing around, but it's a tremendous cut to my ES, enough to where I might actually be at risk of dying and at level 96 that's not really an option for me. I like being able to just not pay attention to all that exploding volatile stuff because I got such a huge and comfy ES pool.
Dernière modification de AH-1 Cobra; 4 janv. à 3h32
warlock a écrit :
Anyone think they are going to nerf rarity soon and then rarity gear that cost divines drop to 1ex? lol
why worry about current cost dropping ? keep in mind anything and everything in EA will be wiped upon full release in about a years time.

and besides rarity has been a bit broken since it was changed to affect currency so a nerf is bound to happen.

a decent balance if you ask me would be to add a hidden 50% magic find to all, then reduce the effect of the stat from gear by 75%.

pretty much a win/win balance.
rarity should only be a item you could insert with your waystone on the map for add it , not on gear
Silvy a écrit :
Rarity will not get nerfed or atleast not substantially. The classes abusing rarity without any downside will instead get nerfed. The reason why some people can get close to 700% rarity while still clearing juiced t16 breach maps is because their class is overtuned (Sorc for example).

The idea behind rarity is the tradeoff in combat stats. Which some builds almost fully ignore.
Once this balance is brought back to place rarity will be in a much better spot.

oh man thanks its so good to finally see smb with brain in this "debate"
Crow a écrit :
warlock a écrit :
Anyone think they are going to nerf rarity soon and then rarity gear that cost divines drop to 1ex? lol
why worry about current cost dropping ? keep in mind anything and everything in EA will be wiped upon full release in about a years time.

and besides rarity has been a bit broken since it was changed to affect currency so a nerf is bound to happen.

a decent balance if you ask me would be to add a hidden 50% magic find to all, then reduce the effect of the stat from gear by 75%.

pretty much a win/win balance.
What you mean it will be wiped? They said EA will have his own league. Since when did they change this in "WIPE"?
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Posté le 4 janv. à 2h18
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