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Yeah, I'd have to replay the current character from level 0 to level 92 just to change classes, and there's nothing fun about that.
If it was another character, maybe it would be fun.
All they have to do is redistribute the class for gold.
They can delete all the points as a punishment, but they don't even deign to do that and this way they alienate people from the game.
Anyway, that's not the topic.
Why don't the rings have attack speed?
The power of our skills comes from our physical attack.
All our power depends on physical attack, but the physical attack rate in rings is low.
Also there is no attack speed. This is complete b*llsh*t.
GGG clearly has a hard-on for casters, I would guess that it is a popular build with the team. It easily has the most support in the game atm and requires the least amount of brain power to use. I made a witch after levelling both a monk and warrior to maps and I nearly drooled over my keyboard from the lack of cerebral activity required to operate the class.
I agree
Also, attack speed exists on gloves. Cast speed does not. That's where you get attack speed as a melee/ranger.
Also, Sorcery Ward is like 5000+ life against elemental attacks late game. The majority of damage from end-game bosses and monsters is elemental or physical. Most deadly map modifiers affect or add elemental damage in some way. For chaos just cap your resists until GGG makes it less stupidly strong on random mobs.
ALSO, evade chance does not scale linearly with evasion rating. Losing half your rating does not halve your chance to evade attacks. This is also affected by enemy accuracy rating. Evasion is what you stack if you go Sorcery Ward.
Everyone who stacks high MF is looking for cast speed for big dam.
You can get one attack speed bonus with the gauntlet.
2x rings = 2x cast speed
If you wear a unique belt = 4x cast speed
Nothing prevents me from using attack speed and resistance at the same time.
Maybe I'd rather gain all my resistances from my armor?
Using a unique armor and 5 gems, you can get 75% resistance.
Sorcery Ward does not protect against chaos.
To reach 5000 or so, you should not get any attack bonuses and invest only in your armor. It is very difficult to reach this number.
Even if I spend all my passive skills on this, it will cost me around 3500 lives. I will die with a chaos attack.
The cost of this skill is half of your armor and half of your evasion.
At the end of the game you are exposed to chaos attack a lot.
I don't think there is anyone who plays without getting all their resistances above 75.
Evasion doesn't work for everything.
If you want it to work for everything, (sorcery ward debuff - 50% armor - 50%evasion ) + 70% of it gets wiped.
Let's stay on topic.
Rings should definitely have attack speed.
The gauntlet can also have a cast speed bonus.
You're talking about maximum hp, right?
This is the best combination and ratio of maximum hp in everything.
I also increased maximum hp using gems.
armor 5 , helmet 2 , gloves 2 , shoes 2
(11x2) gem + 25% armor uniq passive + 250 str
Of course this was just for testing.
Normally my dear a little more than 2k
Guess what Ingenuity does to those values? The same thing as with cast speed.
Also, since you like talking uniques, attack builds have access to Hand of Wisdom and Action. One of the best sources of attack speed for dex-heavy builds (though it's not used for Witchunter, I think).
You're not capping elemental resists with just Morior Invictus. You're definitely not capping Chaos resist with just that. If you're going to use Morior Invictus and Ingenuity then what's the easiest way to get resists? Oh, right. Ring implicits.
Neither attackers nor casters are prevented from getting DPS from rings, but wasting resistance implicits on relatively small DPS gains is not worth it unless the ring is absurdly good otherwise or a build-enabling unique.
How lmao? I can move around a couple points from energy shield and hit 15k evasion by putting on random level 60 gear with a Cast on Shock build that deletes endgame bosses using a staff worth like 1 div. How absolutely scuffed is your gear to not be able to reach 20k combined armor + evasion?
Just use chaos resistance? You mentioned Morior Invictus. Just stick some chaos resistance cores in there. That's easy 35 chaos resist for a total of 45%. Getting 30% more isn't that hard. 20% chaos resistance on rings isn't that hard to get.
And what do you mean "cost me around 3500 lives"? What does evasion have to do with life and chaos damage?
This is on topic since you were complaining about Sorcery Ward in the OP.
Rings don't don't have attack speed because of balancing. Get more attack speed mods on gloves and weapons.
Dude, isn't this weapon type designed for this character?
Why do I have to use magic?
Something must be wrong if I have to use magic.
Wouldn't something be wrong if wizards had to use crossbows?
It can be done as a preference, but right now using magic seems like a necessity.
That means that the mages are overpowered in the game.
Do you realize something is wrong?