Path of Exile 2

Path of Exile 2

𝕊𝕃𝕊𝔸𝕄𝔾♔ (Banned) Jan 2 @ 10:48am
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Path of Exile 2 is a wish version Diablo 4
The enthusiasm surrounding Path of Exile 2 eludes my understanding. Upon reviewing the trailers and gameplay footage, it appears to be a mere reimagining of its predecessor, featuring only minor aesthetic modifications. The primary enhancements seem to consist of new animations and upgraded graphics; however, in comparison to Diablo IV, it appears rather uninspired. Even with its shortcomings, Blizzard manages to produce games that are more visually appealing and refined.

Furthermore, the decision to bifurcate Path of Exile into two distinct entities raises questions. Why not simply enhance the original game? It seems that Grinding Gear Games may be more focused on maximizing revenue rather than delivering substantial innovations to the player base. This approach feels regressive: an abundance of anticipation juxtaposed with the same monotonous gameplay mechanics. Is this truly the direction in which action role-playing games are headed?

Moreover, I find it perplexing that copious amounts of individuals engage with this game daily. What is the allure? Are players genuinely so eager for an action role-playing game that they are willing to endure this tedious and antiquated experience?



#EDIT


I am unsubscribing from this thread as I believe it is unproductive to engage with individuals who are involved in bad faith arguments intended to undermine my perspective. My experience with POE2 does not match the enjoyment I derive from D4. The latter provides a more satisfying gameplay experience overall, characterized by superior rewards, more substantial gear drops, and enhanced flexibility in seamlessly switching builds. Furthermore, D4 features more captivating encounters with a greater number of opponents, alongside a compelling storyline and impressive cinematics. Players have the option to modify the game's difficulty to align with their preferences, whether they desire a challenging experience or a more leisurely session. The game also boasts expansive environments, the availability of mounts, and relatively more affordable cosmetic options, without the aggressive microtransaction strategies prevalent in other titles.

In my opinion, POE2 has been excessively overhyped by streamers, individuals I would not trust with even the simplest of responsibilities.
Last edited by 𝕊𝕃𝕊𝔸𝕄𝔾♔; Jan 6 @ 7:43am
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Showing 16-30 of 93 comments
Ktulu Jan 3 @ 5:21am 
Tldr: the game is hard and makes me work for my victories, so its bad
It's Diablo 2.9 vs Diablo 4. Some folks stuck in Y2K (or whenever D2 has been released) :lunar2019shockedpig:
I find it perplexing that you think diablo is the better ARPG
donut32 Jan 3 @ 8:20am 
Originally posted by 😎𝔸𝕤𝕥𝕣𝕒𝕟😾:
It's Diablo 2.9 vs Diablo 4. Some folks stuck in Y2K (or whenever D2 has been released) :lunar2019shockedpig:
poe2 is far worse than D2 was and that game was mid level at best since all anyone did was run their pindlebots 18 hours a day while in college and out partying lol
joke on you. i played diablo 4 for single player game only and only
Pepe Jan 3 @ 1:43pm 
As someone who played countless hours of Diablo 4 I can tell you with certainty D4 is a heaping pile of burning ♥♥♥♥.

The game is destroyed by an early access PoE2.

Diablo 4 is a meme representing pure impotence which will be long lived and made fun of to eternity .
asd Jan 3 @ 1:48pm 
Originally posted by 𝕊𝕃𝕊𝔸𝕄𝔾♔:
The enthusiasm surrounding Path of Exile 2 eludes my understanding. Upon reviewing the trailers and gameplay footage, it appears to be a mere reimagining of its predecessor, featuring only minor aesthetic modifications. The primary enhancements seem to consist of new animations and upgraded graphics; however, in comparison to Diablo IV, it appears rather uninspired. Even with its shortcomings, Blizzard manages to produce games that are more visually appealing and refined.

Furthermore, the decision to bifurcate Path of Exile into two distinct entities raises questions. Why not simply enhance the original game? It seems that Grinding Gear Games may be more focused on maximizing revenue rather than delivering substantial innovations to the player base. This approach feels regressive: an abundance of anticipation juxtaposed with the same monotonous gameplay mechanics. Is this truly the direction in which action role-playing games are headed?

Moreover, I find it perplexing that copious amounts of individuals engage with this game daily. What is the allure? Are players genuinely so eager for an action role-playing game that they are willing to endure this tedious and antiquated experience?

From a performance and optimization standpoint, you're right. Blizzard has a clear advantage here—it's not surprising considering the sheer difference in resources, talent, and scale between them and Grinding Gear Games. The disparity in team size and budget is bound to impact things like visual polish and refinement.

On the other hand, gameplay-wise, it's a completely different story. In Diablo, you can create a character and, within a few days, be one-shotting everything—this is not the case in Path of Exile unless you're abusing some broken build. I do enjoy Diablo IV, but it simply doesn't offer lasting fun because there's no real challenge. In Path of Exile, the difficulty is much more consistent, but one thing I do dislike is the hardcore mode, where you can always leave the game if things get scary. This isn't possible in Diablo, which adds a layer of tension and risk that I think is lacking in PoE's hardcore mode.
Last edited by asd; Jan 3 @ 1:49pm
Originally posted by 𝕊𝕃𝕊𝔸𝕄𝔾♔:
The enthusiasm surrounding Path of Exile 2 eludes my understanding. Upon reviewing the trailers and gameplay footage, it appears to be a mere reimagining of its predecessor, featuring only minor aesthetic modifications. The primary enhancements seem to consist of new animations and upgraded graphics; however, in comparison to Diablo IV, it appears rather uninspired. Even with its shortcomings, Blizzard manages to produce games that are more visually appealing and refined.

Furthermore, the decision to bifurcate Path of Exile into two distinct entities raises questions. Why not simply enhance the original game? It seems that Grinding Gear Games may be more focused on maximizing revenue rather than delivering substantial innovations to the player base. This approach feels regressive: an abundance of anticipation juxtaposed with the same monotonous gameplay mechanics. Is this truly the direction in which action role-playing games are headed?

Moreover, I find it perplexing that copious amounts of individuals engage with this game daily. What is the allure? Are players genuinely so eager for an action role-playing game that they are willing to endure this tedious and antiquated experience?
Oh Lord LMBO just a graphics upgrade for poe2 just say u have never played it at all, the game in beta state is way more full then diablo 4 with a expansion out already, diablo 4 u can close ur eyes and literally press 4 buttons and mow through enemies, poe2 actually requires massive skill and builds as first enemys u see can ruin your day, don't ever compare the two as one is main stream casual game and the other is hardcore arpg for folks with skill to actually play and not mindlessly button mash
donut32 Jan 3 @ 3:27pm 
Originally posted by danielbyers01:
Originally posted by 𝕊𝕃𝕊𝔸𝕄𝔾♔:
The enthusiasm surrounding Path of Exile 2 eludes my understanding. Upon reviewing the trailers and gameplay footage, it appears to be a mere reimagining of its predecessor, featuring only minor aesthetic modifications. The primary enhancements seem to consist of new animations and upgraded graphics; however, in comparison to Diablo IV, it appears rather uninspired. Even with its shortcomings, Blizzard manages to produce games that are more visually appealing and refined.

Furthermore, the decision to bifurcate Path of Exile into two distinct entities raises questions. Why not simply enhance the original game? It seems that Grinding Gear Games may be more focused on maximizing revenue rather than delivering substantial innovations to the player base. This approach feels regressive: an abundance of anticipation juxtaposed with the same monotonous gameplay mechanics. Is this truly the direction in which action role-playing games are headed?

Moreover, I find it perplexing that copious amounts of individuals engage with this game daily. What is the allure? Are players genuinely so eager for an action role-playing game that they are willing to endure this tedious and antiquated experience?
Oh Lord LMBO just a graphics upgrade for poe2 just say u have never played it at all, the game in beta state is way more full then diablo 4 with a expansion out already, diablo 4 u can close ur eyes and literally press 4 buttons and mow through enemies, poe2 actually requires massive skill and builds as first enemys u see can ruin your day, don't ever compare the two as one is main stream casual game and the other is hardcore arpg for folks with skill to actually play and not mindlessly button mash
7 hour played and says this has more content than D4

"requires skill" meanwhile i literally just hold RMB down and cast spark and global the entire screen.

actual troll post

lol
Last edited by donut32; Jan 3 @ 3:28pm
Having played both, Diablo 4 is definitely fun. It's an okay game that lacks depth in my opinion. I've played all of the Diablo games. I like all of them.

The POE games are much more technical. POE 2 is in EA, no one should be comparing it to a fully released product that already has an expansion out. But if you're going to do that, recognize that in this case, POE 2 is superior from a depth perspective. It's already an S-tier ARPG with great attention to combat mechanics, animations, and depth of skills.

Both games have an audience, I haven't played D4 since the first rounds of improvements, mostly because it left a bad taste in my mouth that I paid 60/70 dollars for a game to beta test it. 30 dollars to support GGG and I know exactly what I'm getting, high quality EA. Why would I be happy to beta test a supposedly complete game? That kind of blows.
Wutever Jan 4 @ 4:18pm 
The Diablo player cope is real in this thread. I'm sorry you got abused by Blizzard and fed Diablo slop for years. You can get better, however. With time and acceptance of the fact that Diablo 4 is a terrible game and even the current, unfinished version of PoE2 is superior in almost every way.
PoE2 does feel like a 20 year old game.
Originally posted by 𝕊𝕃𝕊𝔸𝕄𝔾♔:
The enthusiasm surrounding Path of Exile 2 eludes my understanding. Upon reviewing the trailers and gameplay footage, it appears to be a mere reimagining of its predecessor, featuring only minor aesthetic modifications. The primary enhancements seem to consist of new animations and upgraded graphics; however, in comparison to Diablo IV, it appears rather uninspired. Even with its shortcomings, Blizzard manages to produce games that are more visually appealing and refined.

Furthermore, the decision to bifurcate Path of Exile into two distinct entities raises questions. Why not simply enhance the original game? It seems that Grinding Gear Games may be more focused on maximizing revenue rather than delivering substantial innovations to the player base. This approach feels regressive: an abundance of anticipation juxtaposed with the same monotonous gameplay mechanics. Is this truly the direction in which action role-playing games are headed?

Moreover, I find it perplexing that copious amounts of individuals engage with this game daily. What is the allure? Are players genuinely so eager for an action role-playing game that they are willing to endure this tedious and antiquated experience?

Someone got a thesaurus for xmas....
Time Jan 4 @ 8:11pm 
Why do ppl talk about d4, d2 and 3 are the only ones worth mentioning
Sounds like someone is upset they werent around for OG D2:LoD
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Date Posted: Jan 2 @ 10:48am
Posts: 94