Path of Exile 2

Path of Exile 2

Beta Ray Shill 31 Thg12, 2024 @ 1:28pm
2
Warrior Slam and Basic Attack OP/Broken AF
Decided to test the warrior - SSF, no trading, no build guide, no crafting beyond weapon runes, same shared stash as the sorc, merc and ranger I tested with.

Well it looks like the ‘get gud’ keyboard warriors are also POE2 warriors as well - because it’s clear now this is the ‘turn your brain off’ class.

The slam and especially the basic attack are so OP that bosses are shredded with even just basic magic weapons. By the time I got to Ekbab and Iktab, I was one-shotting the big shield guys (without even removing the shield) and the boss fight itself was just me swinging the basic attack until the were annihilated.

And I thought the ranger was OP as she was shredding through these bosses compared to the sorc - but the warrior can’t even let them begin the fight!

Basic attack and slam need a massive nerf. There’s no point in even playing the game the way they are now.

Superficially, the shield attacks and totems etc add strategy but there’s never an opportunity to use them since slam and basic are so overtuned.

The ‘fire molten rocks’ attack is a joke - doesn’t even do damage from what I can tell.

The ‘boneshatter’ - had it equipped, never once saw the indicator during stun. Then of course they all just died in one shot to slam/basic attack.

Armour attack - bugged if you add the ‘25% speed enhancement’: it gets stuck repeating it until you remove the speed gem.



Geonor
Warrior - 2:22min (laughable - I don’t think the boss even got to use the ice rain attack)
https://www.youtube.com/watch?v=cuvb47oqZXg
Ranger - 5:18min (thought he had about 10% too much HP but otherwise seemed normal difficulty)
https://www.youtube.com/watch?v=bhweuUu4io0
Ekbab and Iktab
Warrior - 1:14min (started trying to use skills, then just went ‘face-tank’ with the basic attack because what’s the point in thinking with this guy?)
https://www.youtube.com/watch?v=L_TWO8QxSKc
Sorc - 4:19min (seems like a normal game that requires thinking and allows the boss to use all mechanics)
https://www.youtube.com/watch?v=6IC-ViGU2-M
Merc - 2:43 (thought he was slightly OP here)
https://www.youtube.com/watch?v=EohpiK3UXdw
Draven
Warrior - 0:44min (perfect mindlessness)
https://www.youtube.com/watch?v=qTZwEwoDHWk
Ranger - 1:24min (thought she was OP here but nothing like the warrior)
https://www.youtube.com/watch?v=REOgkXFK5GQ
Asina
Warrior - 0:38min (with just a basic magic weapon????)
https://www.youtube.com/watch?v=DsXrEdUWq5E
Ranger - 1:44min (again, thought was obviously OP versus the sorc on the same but clearly not!)
https://www.youtube.com/watch?v=KA0o_Y6LNJ8
Rudja
Warrior - 1:05min (this boss fight actually caused tons of deaths with the other classes, esp as she was ‘allowed’ to do her explosion attack several times over the fight - here? What can you say…)
https://www.youtube.com/watch?v=V8QuExtna28
Lần sửa cuối bởi Beta Ray Shill; 31 Thg12, 2024 @ 1:31pm
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Ragnaman (Bị đình chỉ) 4 Thg01 @ 1:32am 
Warrior is fun in campaign, see you in endgame where blue mob hits you 3x more than your total HP pool chud :emofdr:
Honzo 4 Thg01 @ 1:44am 
Slam warrior is so squishy no HP 3.5HP pushing flask as much as skills
Wow looks like warrior needs NERFS 🤣
Nguyên văn bởi Honzo:
Slam warrior is so squishy no HP 3.5HP pushing flask as much as skills

Kinda funny since warrior can actually get more eshield than anyone else save monk, and they don't regen it as fast.

Hulking form gives 50% increase in all eshield nodes and a warrior can hit all the best ones.

Storm sorc can get more mana, but warrior titan can hit the highest (real) eshield (not including meditate). Because of the node that gives 40% of armor % boosts to energy shield regen and the fact you grab 10 12% eshield/12% armor nodes (along with some pure armor nodes), you hit about 240% armor, which translates to 98% faster eshield regen.

So yeah, you are only a bad tank as a warrior if you want to be. You can also hit 80% resists and get 10% increase to your resists along the same passive tree line, and while doing all that hit super hard and destroy everything before it can damage you.

Warriors are sooooo weak.
Honzo 4 Thg01 @ 3:22am 
Nguyên văn bởi wulfster42:
Nguyên văn bởi Honzo:
Slam warrior is so squishy no HP 3.5HP pushing flask as much as skills

Kinda funny since warrior can actually get more eshield than anyone else save monk, and they don't regen it as fast.

Hulking form gives 50% increase in all eshield nodes and a warrior can hit all the best ones.

Storm sorc can get more mana, but warrior titan can hit the highest (real) eshield (not including meditate). Because of the node that gives 40% of armor % boosts to energy shield regen and the fact you grab 10 12% eshield/12% armor nodes (along with some pure armor nodes), you hit about 240% armor, which translates to 98% faster eshield regen.

So yeah, you are only a bad tank as a warrior if you want to be. You can also hit 80% resists and get 10% increase to your resists along the same passive tree line, and while doing all that hit super hard and destroy everything before it can damage you.

Warriors are sooooo weak.

Interesting thanks for the tip.

But can we agree that stacking armour and Life sucks and ES is very strong
Lần sửa cuối bởi Honzo; 4 Thg01 @ 3:27am
Stacking life alone blows, it works pretty well for blood mage though, and can be useful for a few other builds, but yeah, you won't survive on life alone. Eshield does rock, and warriors ...well titans (not sure if anyone even bothers with the other warrior ascension) can get a ton of it.

Because of 1 node though armor does actually become useful, in 2 ways.

First you don't need much with so many % armor increases to actually work fairly well vs normal/white groups of monsters. Armor works better the lower the damage, and even a middle amount of armor with alot of bonuses will stop most physical ranged attacks (all you have to worry about). It blows hard vs bosses or even more rare enemies, but it can help vs enemies shooting you from off the screen.

More importantly though, over by warrior is the node that convers armor % to eshield regen, and......alot of eshield regen. in fact to get anywhere near as much as you get from that 1 node, you would need 10 or so eshield regen nodes....so it's a pretty huge boost.

So armor by itself....meh, never been a fan even in poe 1 (it's just focused on physical).

In combo with eshield (and evasion for that matter, but mostly eshield), it has it's advantages especially if you combo that with an 80% resist for fire/cold/light and a decent chaos resist.

There are just 3 nodes I get that have mostly armor % alone (no eshield) and 2 are small (so you get alot for them due to hulking) and 1 is a keystone that gives other stuff as well so worth it.

Even so that still gives like 74? think it's 74% armor (which translates to 30% eshield recaharge rate).

Anyway just basically trying to show that warrior can in fact be very defensive/hard to kill, outside of you know, destroying everything before it can actually attack you hehe.
WLion 4 Thg01 @ 4:15am 
Nguyên văn bởi Beta Ray Shill:

You can see from the videos (esp the E&K fight) that the warrior requires absolutely no thought. Just walk in and click basic attack.

Doing a great job selling the game to me :D
Honzo 4 Thg01 @ 4:44am 
@wulfster42 thanks this is good info and have it planned on the passive tree, i would have to change my all my gears to Armour/ES and is something i will consider doing :gearthumbsup:
I'm trying to figure out what's a good ratio of damage to AoE investment in the passive tree. With Herald of Ice, I'm using Magnified Effect support gem but don't feel like the area is large enough. I preferably didn't want to invest much into AoE in the tree since only got so many skill points.
Lần sửa cuối bởi sanjuro; 4 Thg01 @ 5:19am
Nguyên văn bởi Honzo:
@wulfster42 thanks this is good info and have it planned on the passive tree, i would have to change my all my gears to Armour/ES and is something i will consider doing :gearthumbsup:

I wonder if it would be better to focus on evasion and energy shield with wind dancer buff instead.
I use totem and basic attack and melt through them a lot faster than you posted.
Nguyên văn bởi wulfster42:
Nguyên văn bởi AlphaVictorKilo:

Because you want to have shock chance up as high as possible to proc with Herald of Thunder

Herald of ice is just so much better/stronger than herald of thunder or at least has always been for me. If you kill 1-3 enemies (or 6 whatever) with an ice shot for instance and they shatter, each sends out a strong AoE from herald of ice (which you can make larger with AoE nodes in your tree and AoE supports), you can boost the damage as well, and doing so will cause pretty much the whole screen to just die.

It's even better with ice strike from q-staff, but it works VERY well with ice shot as well. It's not a chance to go off, it always goes off when you shatter the monsters, and it's not a random chance to hit other enemies with the damage either.

Herald of ice with high ice damage and some physical damage to shatter is better than ash or thunder, to me, in every way, there is no downside only upsides. I still don't get why so many people use the other ones honestly.

Herald of lightning does not require line of sight and can kill stuff off map. it's not unusual to find rares half dead by the time you see them due to herald of lightning. it also bypasses walls and can combo off chains. it's also capable of killing of range units without needing them to be within the the aoe of herald of ice. its auto targeting capabilities are pretty great and even better if you are able to apply maim and blind on attack hits. both herald of ice and lightning is good and is often used together for the best result.
Lần sửa cuối bởi Soramaru; 4 Thg01 @ 7:48am
Nguyên văn bởi sanjuro:
Nguyên văn bởi Honzo:
@wulfster42 thanks this is good info and have it planned on the passive tree, i would have to change my all my gears to Armour/ES and is something i will consider doing :gearthumbsup:

I wonder if it would be better to focus on evasion and energy shield with wind dancer buff instead.


I've mentioned before that early game you should go evasion with wind dancer as it requires no nodes in the tree to work well. The problem later though is that you can't get to evasion nodes from the warrior start easily and not at all if you are going for staff so need int (or minions etc). To pull off evasion you have to go down and east instead of up and north, so it's one or the other, and if you do go evasion, you can't get any eshield.

Eshield is much more important than armor or evasion and evasion only really shines if you have alot of it, and you get acrobatics. It's the primary advantage monk and ranger have over warrior, they can get a freakton of evasion (even without hulking form) and get both evasion and eshield making it work quite well.

Warrior basically gets a freakton of evasion and armor without really going out of the basic ALL THE DAMAGE path heh. You do go a bit further than the insane number of attack % nodes you get in the nw of the tree on the outside (it's like 11 small nodes and 3 25% keystones), but it's not THAT much further to get to the eshield and int nodes.

To get evasion you would just lose to much, you wouldn't have the synergy of armor % and eshield regen (which is pretty huge), and you would miss out on a ton of damage, it's just not worth it.

You could maaaybe make it work with blood mage, as I think you could get to both the damage nodes on the left side and some evasion/eshield nodes on the right side, but blood mage doesn't really need it with sanguicity.

So yeah, sadly it's armor/eshield for warrior. You do get alot of +max resist though as well.
Nguyên văn bởi Soramaru:
Nguyên văn bởi wulfster42:

Herald of ice is just so much better/stronger than herald of thunder or at least has always been for me. If you kill 1-3 enemies (or 6 whatever) with an ice shot for instance and they shatter, each sends out a strong AoE from herald of ice (which you can make larger with AoE nodes in your tree and AoE supports), you can boost the damage as well, and doing so will cause pretty much the whole screen to just die.

It's even better with ice strike from q-staff, but it works VERY well with ice shot as well. It's not a chance to go off, it always goes off when you shatter the monsters, and it's not a random chance to hit other enemies with the damage either.

Herald of ice with high ice damage and some physical damage to shatter is better than ash or thunder, to me, in every way, there is no downside only upsides. I still don't get why so many people use the other ones honestly.

Herald of lightning does not require line of sight and can kill stuff off map. it's not unusual to find rares half dead by the time you see them due to herald of lightning. it also bypasses walls and can combo off chains. it's also capable of killing of range units without needing them to be within the the aoe of herald of ice. its auto targeting capabilities are pretty great and even better if you are able to apply maim and blind on attack hits. both herald of ice and lightning is good and is often used together for the best result.

Thanks for the info, I may try adding that in, but I have just destroyed everything so well with just ice herald I never really gave it a shot.
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