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It's useful in that it does AoE damage.
First, the impact of dropping the bell does damage.
You do 30% more damage in that AoE if you inflict the bell with an element. Fire, Lightning, Cold.
I should also mention that you should probably stop using the killing palm and the charged staff. You'll get further by using normal attacks, and picking Ice Strike or Tempest Flurry when you reach the level needed.
The killing palm is the worst way to generate power charges.
With my limited knowledge I think you're supposed to drop it and then hit it with your other attacks, turning them into free AoE essentally,
I only use palm as a movement skill, cause it teleports you to the mob.
It does more damage the more damage you do.
ice strike and tempest flurry will generate combo points
I never use normal attack on my monk, at all.
Unfortunately this is the case with quite a few of POE2's skills, they need synergy to shine, but you won't be able to play into that synergy until 20-30 levels later.
That's pretty much it. Once you get Ice Strike or Tempest Flurry, you'll be able to ramp up your combo almost instantly.
Then the rotation basically becomes "Do some quick hits, and against bigger groups or bosses/champions drop the bell, and attack the bell instead of the mobs".
I agree, before Ice Strike or Tempest Flurry the bell is hard to use. But then again, before Ice Strike or Tempest Flurry the Monk is just in general clunky as all hell. It's really night and day once you get your primary attack skills.