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Also, accuracy tend to boost DPS, but its artificial DPS. In fact, the game do weird calculus like "you miss less hits, so you have more dps". But that's stupid because if my DPS is 100 damage, I hit a mob and do 100 damage each hit, and if I had 100% accuracy, my damage wont do 110 or 120 etc... But it's even more complicated because the chance to hit are calculated for 2metre distance, and we know that the damage scale down the more distanced of the mobs you are but we don't know the number.
There is also attack speed that boost your damage a lot.
All of that interacts with your passive tree and gems and be banger.
I also bought my gear for few ex at the start an insanly good staff for 1ex.
Item Class: Quarterstaves
Rarity: Rare
Entropy Mast
Expert Gothic Quarterstaff
--------
[Quality]: +20% (augmented)
[Physical] Damage: 139-233 (augmented)
[ElementalDamage|Elemental] Damage: 42-68 (augmented), 7-212 (augmented)
[Critical|Critical Hit] Chance: 11.50%
Attacks per Second: 1.40
--------
Requirements:
Level: 67
[Dexterity|Dex]: 135
[Intelligence|Int]: 53
--------
Sockets: S S S
--------
Item Level: 79
--------
60% increased [Physical] Damage (rune)
--------
51% increased [Physical] Damage
Adds 42 to 68 [Cold|Cold] Damage
Adds 7 to 212 [Lightning|Lightning] Damage
+113 to [Accuracy|Accuracy] Rating
+29 to [Dexterity|Dexterity]
+30 to [Intelligence|Intelligence]
[ManaLeech|Leeches] 5.74% of [Physical|Physical] Damage as Mana
--------
[Corrupted]
That's the staff that dropped, insane luck I believe, even more luck that I didn't kill it with chaos corruption:
Item Class: Quarterstaves
Rarity: Rare
Phoenix Branch
Expert Slicing Quarterstaff
--------
[Quality]: +20% (augmented)
[Physical] Damage: 189-333 (augmented)
[ElementalDamage|Elemental] Damage: 7-11 (augmented), 6-10 (augmented), 3-212 (augmented)
[Critical|Critical Hit] Chance: 10.00%
Attacks per Second: 1.40
--------
Requirements:
Level: 77
[Dexterity|Dex]: 165
[Intelligence|Int]: 64
--------
Sockets: S S
--------
Item Level: 80
--------
Adds 7 to 11 [Fire|Fire] Damage (rune)
Adds 6 to 10 [Cold|Cold] Damage (rune)
--------
94% increased [Physical] Damage
Adds 16 to 35 [Physical|Physical] Damage
Adds 3 to 212 [Lightning|Lightning] Damage
+28% to [CriticalDamageBonus|Critical Damage Bonus]
Gain 7 Mana per Enemy Killed
30% increased [Stun|Stun] Duration
--------
[Corrupted]
--------
Note: ~price 3 divine
Wonder if +2 to melee is usefull, had it with the monk, now I took even more speed instead. Falcon technique instead of reaching strike
might have even lost 2% speed because of the new staff, less dex on it, very convoluted
I have a very strong now and upgraded it.
Sometimes you must decide between dps, crit or attack speed.
Sometimes you must increase some values with armor and not weapon.
My ranger uses a level 12 quiver with level 35 because the stats are incredible good
with more bow damage, critchance, attackspeed.
I dont have the feeling higher quivers are better.
Sometimes it felt like are no big difference in extra stats( dont mean the values aof avoid, energyshield and armor).
I think everything depend on the passive tree and the gems you use, especially support gems. There can be insane interaction with even low stats on your weapon because sometimes things are not additive but multiplicative. +2 lvl melee skill don't seem that much, but i can increase some skills damage by maybe 30-40%, but it its multiplicated by 2 because of support gem and multiplicated again by 2 or 3 because of passive tree, so this "only 30% increase" become 120%, which make it stronger at the end.
Happened to me before in other games but i stopped playing trade league in these games and enjoy myself now fully in exclusive SSF mode.
No bs, no economy, no bots, no spam, no scam.
You should try it if you want to preserve your nerves.
;)
and you forget to say "you should try it if yo want preserve your nerves AND stay blocked forever in campaign because you can't beat bosses because there is no loot". Time freeze simulator/campaign simulator.
Im kind of trolling but you see the point.
I won't play SSF until there is deterministic crafting and/or deterministic looting.
Fair point but i play SSF and i am in t10+ maps now. No need for trading. Crafting is fine for me personally.
Drops are okay but could be tuned up in quality a bit, i agree.