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In endgame maps, you only have 6 portals per map, after that the area closes forever, so if you don't complete it you have to redo it from scratch with another waystone.
Also now when you die, mobs are completely randomly generated again. And in endgame maps, you only have one life, if you die the map closes forever and you have to reset it with another waystone, and if it had special mechanics (like bosses etc.) they leave so you can't do them on that map again.
It's kind of a softer version of hardcore.