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Like the others said, try to get better gear, need a weapon that properly supports your build. Like a fire mage ideally wants ~60% Spell damage, ~60% Fire damage and +1-2 to Fire Skill level on their staff, most likely it will only have two of those. Get something like this for your character.
Use vendors and your resources to "craft" items, you can forget about actual loot, you find rarely something of worth. Every vendor refreshes on your level up, so keep in mind to look at the vendor at every level up. Luckily every zone fully cleared is worth around a level and a full inventory, so it fits to visit the vendor before going to the next zone.
Ideally you want a weapon around lvl 16 with as much damage buffs as possible and gear with as much cold resistance as possible for this boss.
If you are new and currently in a situation where you cant upgrade your character anymore, its also worth to simply start again, now with these informations in mind.
That is the problem. The difference in experience is extremely large and i have experienced both sides. Its like one side is playing an ARPG, bursting down bosses in mere seconds, whereas others are playing Dark Souls, slowly shipping down the health from a boss for a minute and then die at the last quarter.
The balance is just not good and choice is an absolute illusion when it comes to effectiveness.
the best boss fight helps filter out players who dont learn to DODGE!
Picalo would be ashamed......
That's kinda the point isn't it.
Gear might matter a little bit too much in the early game and some of the early skills are just garbage.
For example I got a Dual String bow drop with 100% phys damage mod at the start of ACT 2 with my ranger. And it was like I unlocked easy mode.
Of course I eventually replaced it. In ACT 2 Cruel at lvl 55 with another Dual String bow... it easily got me through 30 levels. That is crazy.
Of course some of that is down to bow inherent rolls being bafflingly terrible. 20% chance to maybe get extra chain as opposed to another arrow? Chaos base damage when all my skill scale off phys? WTH are we even doing here?
its not even learning to dodge.. its learning anything.
the game feeds you enough info
it even gives you cold res from the dragon skull quest.. this is a subtle suggestion that you will need cold res for the boss which makes much of the fight trivial.. so pick up and equip even a white sapphire ring for that 1 fight..
same as acts 2 and 3, the res the game feeds you indicates what res you need to prioritise for the boss.
i cant believe these idiots thought that changing the option to select difficulty with there loot rng system was a good idea lol. you get good rng + easy difficulty bad rng extreme difficulty
What changed?
I got cold-res up to 75% (yes, I had to grind a bit, as I don't trade)
I also learned what he does, so I could dodge (most) of his attacks
I go in quite a bit over-levelled.
It also depends on class
I started witch and struggle bus hit me for a couple hours, I was over leveled with a really nice wand and a few other pieces of gear and still couldn't get it until I got some rng help, the boss did the floor ice 3x in a row which finally let me win
Made a merc, got the double barrel and proceeded to just roflstomp the act 1 boss while underleveled, no rng needed just dealt absolute HEAPS of damage even with a blue xbow
The stark difference in starting for the classes has been an interesting conversation point