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get yourself 20k evasion, and every time you dont evade and actually get hit you gain shield instead.
evasion does not cap at 75%
my bad i had it confused with block
As mentioned above it pairs VERY well with eshield and not even a TON of shield nodes, just enough so that when you are hit, you have enough eshield to fully take the 5% of your evasion as eshield...making you VERY hard to kill. It's a good combo of both, but I usually focus more on evasion than eshield (Even when not going acrobatics).
Acrobatics is a serious investment though, you need alot of evasion to make it effective, but it's VERY effective and can even avoid AOE slams etc.
For a melee character evasion/shield combo with wind + ghost is pretty OP defensive wise. For a ranged character, a deadeye to be specific, add in tailwind, focus on high dex (attack speed) evasion and grab acrobatics and you are VERY hard to kill. Tailwind not only reduces damage by 30% across the board, but boosts your evasion by 150%....mostly negating the penalty from acrobatics.
It's why a deadeye is very easy for new characters to play, high damage, defenses, movement and attack speed all in 1 package.
In beginning of the game its look pretty useless, but in the end its good
But you rly needs alot of evasion to make it feels good, you should have atleast 60% AFTER taking acrobatic. But you can pump it to like 75%.
you wont want to be running only evasion with 75%..
you dont want to be running any defence as your only defence. even the op es builds have some sort of recovery form grim feast, or mom etc.
if your not hitting 95+%, you will want some other layer of defence to backup the evasion.. like ghost shroud with es. otherwise you are just rnging a oneshot with bad odds.
But a big part of it is my normal attacks have a FREAKTON of stun potential.....and do alot of daamage as well. My ice shot attacks freeze everything but have still got a decent amount of physical and with herald of ice just explodes the screen. That and VERY fast run speed (fast ven when firing) means I avoid most shots/attacks against me, if anything gets near I use Ice escape to jump back and freeze everything in front of me. My damage is just extremely high as well, which means everything dies before it gets a chance to really hurt me.
So yeah, pure evasion (as far as the 3 main defenses go) can work. With acrobatics it can even avoid 1 shot AoE attacks (not that you will usually get hit with them as you get used to the bosses). Sometiems you lag etc, or justhavehorrid luck, and you can end up surviving because of acrobatics where everyone else would have just died.
If you can combine it with decent eshield and ghost......that is great, I have 1 or 2 chars like that but I usually don't focus on Eshield. I have others with MoM though, which works really good, but I have only rarely specced in eshield even for pure spellcasters in PoE 1. Not really sure why, just ......well in PoE 1 max life and life regen was so strong so that is a big part of it I guess. I probably SHOULD use it more in this game, but I bet it gets nefred eventually so I'll stick with what I know.
Pure evasion feels bad.
I still think in runs under the same system with entropy being a thing. aka at SOME point you will get hit.
With pure evasion, no armour no ES it just doesn't feel that good. Worse than in poe 1 imo but i am sure that is just a balancing thing.
ES i am pretty sure will get a pretty big nerf hammer. Specially grim feast but probably bringing down the overall value of ES a bit as well.
Currently its just too strong for low investment into it.
And Armour needs a total rehaul imo... its hilariously bad.
Basically the way it works everytime you evade an attack it will add a random number to the evasion calculation and after couple of evades you will get 100% hit. Evasion is COMPLETE ♥♥♥♥♥♥♥. Stay away from it until they fix the game.
said the person that doesnt understand evasion. great input.
you seem to be very poorly attempting to explain how chance works... or just have a very poor understanding of math
yes unless you have 100% evasion, you will eventually get hit, because that is how chance works, and is working as intended and wont change.
this is why evasion (and all defences) always has a secondary defence to deal with the hits that do get through.
evasion has always been strong, and still is when used properly.
evasion in poe2 infact is even stronger then it was in poe1, because poe2 evasion includes spell dodge without needing the passives.