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It's not weak, just slow. Other ranged at least, don't have much to be envious, outside maybe being able to relax a bit more with a Witch
Sorry buddy but the nerf is comming!
It's more likely due to Energy Shield, minions help too but ES is the key imo.
Deadeye has tailwind which bumps movement speed, evasion (Great in combo with acrobatics) and attack speed (skill speed).
Witchunter with a bow primary (secondary weapon slot xbow (same with deadeye) for charged shot to start off boss fights), clears faster than anyone pretty much and is insane with the right setup (need the decimating strike gloves to pull it off, but basically destroys bosses with it, both concentration upgrades and Zealous inq for clearing (you can also just telport back to town and switch out zelous for decimating strike before a big boss fight butmuch easier to swap out gloves).
Summons are not weapon dependent and work well with any character. Witch does start off with summon/spell offensive nodes, so are generally better than the rest (save possibly titan) as a spell/minion build.
But for straight ease of getting though the game to end game and then destroying maps, a bow user is generally the best, and your top ascensions for that are both witch, titan, and witchhunter/deadeye. Gemling isn't far behind.
Classes only matter a tiny bit for starting position and for their ascension, you are not locked into a weapon/spell choice for any of them. EVERY class can use minions effectively (and every weapon can as well). With giants blood you can even use a 2 handed mace and sceptre (and with titan get 50% more from all small nodes in the process).
No class absolutely blows, but some of the ascensions give WAY less than others. Tailwind is awesome, Titans 50% more from small nodes is semi-broken, witchhunter's combo between decimating strike (5-30% of max health taken away before the first hit is counted) and concentration 30% more damage increasing to that amount as more concentration is removed) is crazy strong especially with the very high damage (takes like 25% of most bosses max health (at least) with the first strike (not including decimating shot) charged shot from an xbow.
That combo is just insane vs bosses because between the intital super hard hit and on average 17.5% max health reduction from decimating strike, you pretty much ALWAYs have the full 30% more damage right from the start. Pop off 1 ice salvo after that, and the monster is probably in low life zome (Set your snipe up with execute, concentrated effect etc and 1 or 2 snipes will finish it (and it's quite likely frozen at that point from your salvo).
Witch ascensions rock, but yeah, spells, and spells and minions don't really compare to the clear speed and boss killing capability of bow/xbow comboes end game. Bosses are deleted, and Zelous inq along with hearald of ice/ice shot just deleted packs. Freezes everything then explodes them and then exploding enemies set off Zelous and it's just a chain reaction of everything everywhere all at once going boom. Even rare enemies take so much combined damage from everything else exploding around it they often pop as well lol.
That's not taking into accout the absolutely busted pillar god attribute stacking build wich clears 3 breach screens in 1 swing and makes bosses dissapear.
But I wasn't stating that bow had/has the highest per hit, I said it is the best damage of the current ones in the game. That is due to it's attack speed, range, and the skills you can use with it that just destroy everything.
Trust me, I have sickly high damage two handed mace users, I have made very good spell characters. I generally only use xbows as an alt weapon because if you have the stats/projectile damage already, why not use bow, and I always use BOTH q-staff and mace with any characters going melee (each are good at their own things and no reason not to have q-staff setup for ice attacks for instance, drop a bell on enemies and then pound everything into pulp with a 2 handed mace.
That being said, everything all factored in, bow just wins. It does a FREAKTON of damage (especially when you factor in +physical damage from gloves/rings/quiver etc), comparable to a two handed mace in many instances (while not as much per hit, the attack speed is often much faster and of course, you can hit things from further away etc).
Get a low level, mid level and high level/end game high base physical bow, and you can just run any character through the game. Yes, you can do that with 2 handed maces etc, but I would argue (and am) that it's easier by far to do so with a good bow. To the point where you can ignore most other stats/defenses/etc because you just kill everything so fast, before it can hit you.
Toss in minions with the bow (not very hard to do as any class either) and it's even more silly.
https://www.youtube.com/watch?v=jqcVMHuufiE
I'd say best class right now is probably Ranger though.
Nobody is mentioning skills, at range bows have better combos but in melee staffs are stupid high dmg with bell + charged staff double or quadruple proccing but even then nothing stops you from using both, bow + staff.
lets not forget all the ES stacking Mind of Matter cheese, witch and sorc are tankier than the warrior.
you're out of you're mind! go look at the leader boards lmao