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for your quiver and spirit skills, make sure you are meeting stat requirements of STR, DEX, INT
you may have changed a piece of gear out , not realizing that it broke your build. happens all the time. Easily fixed usually by tweaking your STR, DEX, INT nodes in passive trees.
Or you added support skill to that aura that use too much spirit so the aura skill wont activate at all.
EDIT: Or you forgot to activate the aura in skills panel.
When I unequip all my gear, my character shows 30 Spirit. If I equip a scepter that adds 136 Spirit, the character screen still shows 30 Spirit. However, in the aura allocation window, I can see that I have 166 Spirit to distribute across auras. I can even activate auras, but in the skills screen, an aura that uses nearly 90 Spirit appears with an exclamation mark, without any clear explanation of why.
For additional context, the scepter has the following requirements: level 18, 15 Strength, and 34 Intelligence. My character is level 26, with 50 Intelligence and 22 Strength as shown in the character screen. So, I more than meet the requirements to use the scepter. Also, the scepter doesn't have any skill gems socketed, so it's not related to any gem effects.
The main issue is inconsistency. The character screen shows 30 Spirit, but the aura allocation window correctly shows 166 Spirit. It's as if the additional Spirit points are not being considered where the system checks if I have enough Spirit for skills, but they are counted correctly in the aura allocation.
For reference, I'm playing on PC with an Xbox controller, which might be relevant since some screens and UI behave differently when using a controller.
This seems like a bug where Spirit values are not updating consistently across different parts of the game.
Thankfully, I don’t use both sets actively, so I can continue playing with set 2 for now. Hopefully, this bug gets resolved before I need to rely on switching between sets. For now, I'll stick to weapon set 2.
if you move them back to weapon set 1, is it still bugged?
I always play with an Xbox controller, and that’s how I encountered the bug.
Out of curiosity, I launched the game in keyboard mode, and surprisingly, I was able to configure both weapon sets without any issues. There was no trace of the problem I described.
After switching back to gamepad mode and restarting the game, the bug was gone for me.
This seems to have fixed my particular issue, but it may not be a universal solution for everyone. It’s also worth noting that the controller mode doesn’t seem as polished as the keyboard mode, which might explain why this kind of inconsistency happens. Hopefully, these kinds of issues will be addressed as the game progresses through Early Access.
Ok sorry for the late reply but i kinda paused POE 2 or now. What fixed this issue for me was going back to character selection and then change back to mouse and keyboard. After that everything worked just fine and then I could go back into the game and revert everything back to how it was supposed to be while using a mouse. After I was satisfied I went back to the character selection and changed it back to controller and now it works just fine.
Hope this might help anyone.