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what are you talking about skipping content ? im talking about multiple character per season, you only play 1 character per season for poe ? LOL im saying i am fine with doing this for 1 character person season, but this is an arpg, no one only plays one char per season.
Approving it will be another D3 RMAH 2.0. Surely GGG is not that dumb. I can assure you that every single streamer that praise this game at the moment will turn immediate 180 the moment GGG announce anything related to RMT. Most of those top streamer familiar very well with the chaos that Blizzard caused with RMAH. It is a career suicide.
You clearly have no idea how POE 1 opperates. The point of a reset is to enjoy the new gameplay that they introduce to the game every season.
You still get to play your old characters. You also keep all your stash tabs and loot.
The new season starts fresh tho. Only seasonal characters interact with season.
but yes some afflictions are way to overtuned and they really can make it a little easier tweak is. I mean 3rd and 4th i had no problems with first and second
I hard disagree.
And for reference I have completed both now on various characters and figured out good ways to complete both. But it doesn't change the fact that they are complete BS
They gauge nothing because none of their difficulty relates to anything outside of the trials themselves.
Sekhema has the stupid honor system, you can easily glass cannon this trial (its actually preferable to do so), I did with one character that did tons of damage had trash defenses. Cause defense broadly doesn't matter you just don't ever want to get hit. This relates to no other part of the game. If you take a build that can cake walk Sekhema and try to run maps with it you'll get owned.
Chaos trial is even worse, it has arbitrary modifiers that can outright brick your build if you get bad RNG again these modifiers don't exist anywhere else in the game, not even high tier maps. Nowhere else will I ever have to dodge lightning turrets and heat seeking on death effects while taking ramping damage. And the boss Balakh itself is harder than literally any other boss I faced in either difficulty.
It's fine to like the trials or to argue even you think they should stay but they relate to no other part of the game and gauge nothing except how good your build is at doing those trials.
Mmmmm... IDK about that. If you have a hard time killing things quickly in the Sanctum Trials, especially the last boss, then you know you have a DPS problem. If you have a hard time getting through the Chaos Trials, then you know you have a survivability problem.
Seems pretty easy to gauge to me.
I think the difficulty needs to be adjusted early game a bit but by mid to late its fine. People are struggling because they dont know how to build their characters yet. They just expect to be able to easily finish all the content with little to no thought or time invested. Diablo has made people weak. PoE isnt a casual game. Never will be.
As I pointed out those things do not correlate.
The boss you face in the first chaos trial (balahk specifically) is so overtuned its more powerful than bosses I have now beaten with ease in cruel. It can delete you with its whirlwind attack that is so large it takes up the whole arena, nothing else I have met in the game before or since even comes close to how powerful he was. And the modifiers again they appear nowhere else in the game.
It's not even like you can brute force him as he just jumps up in the air and becomes unhittable at specific break points on his health bar. Its a terrible fight that teaches you nothing except how to beat that specific fight