Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can also have spirit on armor or necklace, i have some with +40
The problem for me now is that I already feel like the Gemling could push better numbers easier in the end game.
Like I know all classes played in their main design should be enough to "beat" end game, but also there's always a slight plateau in maps where you grind for upgrades, and I feel like the Gemling is just on another level in that front.
But oh well at least it can't spam Barrage as effectively, which is a favorite skill of mine anyways.
That's quite a lot
I've also heard of a spirit passive reward in Act 2, but is that a hoax?
Hard 30 spirit in act 1 and 40 spirit in act 3 = 130 spirit but i have only 100????