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I am using a widescreen monitor. Switching to windowed mode and selecting a non-widescreen resolution fixed my issue.
I didn't experience freezing, but I did experience crashing in the form of the game closing itself out (this mostly happened when teleporting to/from town, sometimes while AFK/doing nothing).
-Reboot the computer (still crashed)
-Switch to Vulcan renderer (still crashed)
-Disable multi-threading (ran like crap, still crashed)
-Update GPU driver (still crashed)
-Update BIOS (still crashed)
-Check to see if Windows 11 Update 24H2 was installed (it was not installed)
-Change all graphics settings to the minimum possible and all FPS settings to 30 (still crashed)
-Change upscale percentage to zero, set Max Image Quality to Ultra Performance (HDR was never enabled, still crashed)
-Added "--noasync --nologo --waitforpreload" to launch options (still crashed)
GPU: AMD XTX 7900
RAM: 32GB DDR5 (3000MHz)
+
Ohh really? Shoooot I read somewhere that it was bad on consoles!! also
the only way I can try this on console is by buying another key? is that correct or is there another way??
this did the trick for me: "Disable Nvidia Threaded Optimization". I am coming from 100% chance to freeze on loading screen to hub area. To be safe, CPU affinity was set to exclude CPU 0 & CPU 1.
9800X3D
GTX 1080 (hot-fixed v566.45)
--noasync --nologo
Vulkan
Hope this helps
This allows you to operate Windows even if POE2.exe freezes.
You can return quickly and never lose the map.
Other teams are able to release paychecks every day after release and here they released one and the only thing they improved was character balance.
RTX 3080
I5 12600K
W11
because vulkan has way worse performance,
1% lows on some on death effects are especially bad
Its early access to things like crashes are to be expected however... that said they don't need to punish the players for the unstable game/servers by xp/map loss etc. Once its stable they should consider whenever to enable those mechanics or not.