Path of Exile 2

Path of Exile 2

Tazz Dec 22, 2024 @ 6:57pm
cannot pass trial of sekhmet (time crystal)
i cannot pass this time crystal because every time enemy near my character that crystal cannot be click...what is this anti controller function....i goes round and round that crystal their no symbol (A) for Xbox controller to click...GGG help
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Showing 1-12 of 12 comments
AssFat Dec 23, 2024 @ 11:00am 
yep. it wasnt such a big deal on the first one. the tokens were free. now im losing the ones i find. these controller problems is an easy fix. no idea wtf these devs problems is. cant click items when enemies are around, targeting is almost always the wrong way. not stoked
just noticed, i think it stole my relics when i reset bc the crystal room ♥♥♥♥♥♥ out on me. smh at these devs man
Last edited by AssFat; Dec 23, 2024 @ 11:12am
Kul The Swordsman Dec 23, 2024 @ 11:04am 
I am also playing with gamepad. Free the A button (on xbox controller) so it will be only for interaction. When in close to stuff you need to click will be clickable. Just dont put any skill that that interact slot. I think you can also put interact skill directly to the slots.
tolshortte Dec 23, 2024 @ 11:06am 
not sure why it does it on controller. even if on a button of its own, it wont always let you click if an enemy is near. not an issue with a mouse. probably something they need to fix
AssFat Dec 23, 2024 @ 11:07am 
Originally posted by Kul The Swordsman:
I am also playing with gamepad. Free the A button (on xbox controller) so it will be only for interaction. When in close to stuff you need to click will be clickable. Just dont put any skill that that interact slot. I think you can also put interact skill directly to the slots.
i saw someone say this b4 but forgot to try. if i ever try another trial, ill test it out. but it really needs a fix. ive tried Cronus and AHK to bind right stick to left. doesnt help.
thank you for the reminder
Last edited by AssFat; Dec 23, 2024 @ 11:11am
Kul The Swordsman Dec 23, 2024 @ 11:11am 
Originally posted by AssFat:
Originally posted by Kul The Swordsman:
I am also playing with gamepad. Free the A button (on xbox controller) so it will be only for interaction. When in close to stuff you need to click will be clickable. Just dont put any skill that that interact slot. I think you can also put interact skill directly to the slots.
i saw someone say this b4 but forgot to try. if i ever try another trial, ill test it out. but it really needs a fix. ive tried Cronus and AHK to bind right stick to left. doesnt help

Yup, i lost one of the runs because of that bug :/ Controllers really can use some work. Targeting also fails alot with when you have several targets around you, instead of locking to the way you look & fight, it turns all around and atk on different mobs time to time. It should work without the need of manual targeting with right analog(yeah you can also do that)
Tazz Dec 23, 2024 @ 11:12am 
i have to run fast before they all catch up but that snake mob is much faster make me cannot click that crystal and then followed by the swamp of mob and time up i die and restart again and again and again and again
tolshortte Dec 23, 2024 @ 11:13am 
originally i played on controller because i liked the analog reaction with one of the warrior slams, because the second animation could be steered better with the analog stick. but it was this failure to "click" that put me back to kb/m
Lumifel Dec 23, 2024 @ 11:15am 
Yeah the escape trial first timer is way too short, especially when every other cristal is sometimes guarded by yellow because of how the gamepad interaction work
Last edited by Lumifel; Dec 23, 2024 @ 11:16am
AssFat Dec 23, 2024 @ 12:47pm 
i think i have something that works. at least testing with drops around enemies. it might work in trials.
i bound the "interact" "skill" on the same button as dodge/roll skill. it doesnt seem to change anything if its bound to share a button with an actual skill. i can grab loot in the dead middle of a fight now. we shall see if it works on trials crystals
i could see this causing some probs if you need to roll near some loot.
tried to bind it to the d pad. a little awkward. wanted to maybe have something i could just leave bound
Last edited by AssFat; Dec 23, 2024 @ 1:07pm
Sexton Hardcastle Dec 23, 2024 @ 1:23pm 
The escape trial was so frustrating that it could bring a tear to a glass eye, but when I moved the "interact" button to my right-trigger, it became 100% easier.
Razerarc Dec 23, 2024 @ 1:29pm 
Yeah I can see if controller has those added layers of frustrations. Given when I do those Escape Room objectives, I just hoon it to the crystals and move on until I hit the end. But I'm assuming that's infinitely easier to do with mouse and keyboard.
AssFat Dec 24, 2024 @ 12:36am 
Originally posted by Sexton Hardcastle:
The escape trial was so frustrating that it could bring a tear to a glass eye, but when I moved the "interact" button to my right-trigger, it became 100% easier.
if they could just have that button bind ONLY apply in battle. this problem would be solved. but then all the non UI interacts use that button and the interface uses A or X. ive been born again when i found out you can actually grab loot while in battle. i had no idea you could b4 i rebound. i just wish(maybe they have) dev guys would send an official "we will fix this" memo. i worry a bit, they wont. if this game could take mods it would most likely be a done deal already.
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Date Posted: Dec 22, 2024 @ 6:57pm
Posts: 12