Path of Exile 2

Path of Exile 2

Bullet-sponge final Act 2 bosses - why?
https://www.youtube.com/watch?v=5Ozfy8FQ7Dk
4:20min, sorc 1st try against the final boss.

Level 33, 'ascended' and so on.

The Gul boss before this was similar - as in, I thought it would never end. I had the mechanics 'understood' and was just repeating the same nonsense over and over and over and over.

Then this guy shows up - actually ran out of everything, even mana potions.

This company is borderline on the cusp of creating one of the best made games in existence, yet it's hard-on for 'one upping' the 'leet' players is what's killing it.

I recently watched a video of the 2nd floor boss of Trail of S. For ref: https://www.youtube.com/watch?v=RzkbqklxmF0
Look at DPS this guy has on the boss. There isn't even a fight.

Is this what the game is designed for? People who can break the systems like this? They're probably 5% of the playerbase.

It's crazy to be ascended, over-levelled and over-geared and be doing virtually no damage to the bosses.

I mean, they just need to reduce this boss's HP by 20% and he'd still be a challenge for 'normal people'. And an enjoyable challenge. This is not enjoyable.

Who the hell wants to replay something like this and Gul every time they start a new campaign?
Last edited by Beta Ray Shill; Dec 22, 2024 @ 3:28pm
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Showing 16-30 of 70 comments
dynatierchen Dec 22, 2024 @ 3:58pm 
are u sure u have good gear ? esp a good weapon

its always the weapon...
Kashra Fall Dec 22, 2024 @ 4:01pm 
Originally posted by donut32:
Originally posted by Izunyami:
Just wait till you get tangible proximity, invul, and health regen.
rares die fast. but yeah prox is another 2/10 game design decision. i think these devs are just awful at their jobs tbh

the mana drain aura too another useless decision. never seen a worse ARPG in my life

IF you want to see horrible game design, look no further than D3's original hell mode.

Minion+invul aura+arcane beams+chain lightning. You want to talk unkillable mess? It was a complained about combo so much, that not only were some of them no longer able to roll together, but invuln+minions disappeared entirely, for a while anyways. Game developers rarely get things right, but it is up to the player feedback to fix the problems.
Beta Ray Shill Dec 22, 2024 @ 4:05pm 
Originally posted by CHAIN BREAKER:
Yeah, no, i call ♥♥♥♥♥♥♥♥ on that one [...]
So either your gear sucks, or your build needs some tuning.

https://www.youtube.com/watch?v=JzmGZbVCaXA
Decide for yourself there.
Beta Ray Shill Dec 22, 2024 @ 4:05pm 
Originally posted by dynatierchen:
are u sure u have good gear ? esp a good weapon

its always the weapon...
https://www.youtube.com/watch?v=JzmGZbVCaXA
Beta Ray Shill Dec 22, 2024 @ 4:13pm 
Originally posted by Kashra Fall:
Game developers rarely get things right, but it is up to the player feedback to fix the problems.

Yeah exactly.

The POE game community maturity levels range from 'highly intelligent' (check out this brilliant analysis of Act bosses ) to worryingly anti-social BPD responses.

IMO, it is a brilliant game. You can see the genius of it in so many ways.

But their dogged pandering to the 'leet', this-is-a-substitute-for-a-career-as-a-doctor' crowd is badly hurting its appeal.
Last edited by Beta Ray Shill; Dec 22, 2024 @ 4:15pm
Orb Dec 22, 2024 @ 4:15pm 
Originally posted by Beta Ray Shill:
Originally posted by dynatierchen:
are u sure u have good gear ? esp a good weapon

its always the weapon...
https://www.youtube.com/watch?v=JzmGZbVCaXA

So I think your gear is pretty bad, you should definitely get more damage stuff and better gear overall. The helmet for example i'd say +1 to minion skills and accuracy are useless. Your wand can also be upgraded same for your rings. Vendors sometimes actually sell really useful stuff. Maybe have a look at your passive skills and stuff like support gems too.\

This game is a lot of problem solving your character if you hit a difficulty wall I noticed. The video you shared of the boss kill seems to be nothing outrageous since I do about the same damage as monk, i've only really played monk tho.
Last edited by Orb; Dec 22, 2024 @ 4:16pm
Izunyami Dec 22, 2024 @ 4:16pm 
Originally posted by dynatierchen:
are u sure u have good gear ? esp a good weapon

its always the weapon...
Weapons don't matter to sorc. The only thing from weapons that sorcs care about is if they get +dmg modifiers, and old weapons can be better than new weapons because of RNG.

Originally posted by Orb:
Originally posted by Beta Ray Shill:
https://www.youtube.com/watch?v=JzmGZbVCaXA

So I think your gear is pretty bad, you should definitely get more damage stuff and better gear overall. The helmet for example i'd say +1 to minion skills and accuracy are useless. Your wand can also be upgraded same for your rings. Vendors sometimes actually sell really useful stuff. Maybe have a look at your passive skills and stuff like support gems too.\

This game is a lot of problem solving your character if you hit a difficulty wall I noticed. The video you shared of the boss kill seems to be nothing outrageous since I do about the same damage as monk, i've only really played monk tho.

His weapon is fine? lol +54% spell damage is really high at that level and +1 to all spell levels is huge. Skill levels scale damage far more than anything. And his shield adding ANOTHER +25% spell damage and +1 spell level, the guy has about the best he could get in Act 2.

It's not the gear. It's the game. Sorcs are hamstringed in the early game for damage.
Last edited by Izunyami; Dec 22, 2024 @ 4:20pm
Izunyami Dec 22, 2024 @ 4:17pm 
Originally posted by Kashra Fall:
Originally posted by donut32:
rares die fast. but yeah prox is another 2/10 game design decision. i think these devs are just awful at their jobs tbh

the mana drain aura too another useless decision. never seen a worse ARPG in my life

IF you want to see horrible game design, look no further than D3's original hell mode.

Minion+invul aura+arcane beams+chain lightning. You want to talk unkillable mess? It was a complained about combo so much, that not only were some of them no longer able to roll together, but invuln+minions disappeared entirely, for a while anyways. Game developers rarely get things right, but it is up to the player feedback to fix the problems.

I remember that, I hated D3 for that reason and could barely bring myself to get back into it with the expansion.

Which baffles me why GGG wanted to follow in D3's footsteps. With Souls-boss designs.
Izunyami Dec 22, 2024 @ 4:22pm 
Originally posted by Beta Ray Shill:
Originally posted by Kashra Fall:
Game developers rarely get things right, but it is up to the player feedback to fix the problems.

Yeah exactly.

The POE game community maturity levels range from 'highly intelligent' (check out this brilliant analysis of Act bosses ) to worryingly anti-social BPD responses.

IMO, it is a brilliant game. You can see the genius of it in so many ways.

But their dogged pandering to the 'leet', this-is-a-substitute-for-a-career-as-a-doctor' crowd is badly hurting its appeal.
Frankly, this.
Orb Dec 22, 2024 @ 4:24pm 
Originally posted by Izunyami:
Originally posted by dynatierchen:
are u sure u have good gear ? esp a good weapon

its always the weapon...
Weapons don't matter to sorc. The only thing from weapons that sorcs care about is if they get +dmg modifiers, and old weapons can be better than new weapons because of RNG.

Originally posted by Orb:

So I think your gear is pretty bad, you should definitely get more damage stuff and better gear overall. The helmet for example i'd say +1 to minion skills and accuracy are useless. Your wand can also be upgraded same for your rings. Vendors sometimes actually sell really useful stuff. Maybe have a look at your passive skills and stuff like support gems too.\

This game is a lot of problem solving your character if you hit a difficulty wall I noticed. The video you shared of the boss kill seems to be nothing outrageous since I do about the same damage as monk, i've only really played monk tho.

His weapon is fine? lol +54% spell damage is really high at that level and +1 to all spell levels is huge. Skill levels scale damage far more than anything. And his shield adding ANOTHER +25% spell damage and +1 spell level, the guy has about the best he could get in Act 2.

It's not the gear. It's the game. Sorcs are hamstringed in the early game for damage.


I don't know then. But looking at his video something is clearly wrong, might be the game. His execution is fine damage is just piss poor. I compare this to my own experience where my Monk slaps most campaign bosses within a minute or less without difficulty. I'm getting the feeling either monk is OP or sorc just sucks
Last edited by Orb; Dec 22, 2024 @ 4:27pm
Izunyami Dec 22, 2024 @ 4:26pm 
Originally posted by Orb:
I don't know then. But looking at his video something is clearly wrong, might be the game. His execution is fine damage is just piss poor. I compare this to my own experience where my Monk slaps most campaign bosses within a minute without difficulty. I'm getting the feeling either monk is OP or sorc just sucks

The sorc is just not well balanced in the mid game. Sorc Act 1 is great. Act 2 and Act 3 kind of sucks damage wise. The skill gems need to scale better. That part of the passive tree could be reworked as well. Either or both.
Beta Ray Shill Dec 22, 2024 @ 4:26pm 
Originally posted by Orb:
Originally posted by Beta Ray Shill:
https://www.youtube.com/watch?v=JzmGZbVCaXA

So I think your gear is pretty bad, you should definitely get more damage stuff and better gear overall. The helmet for example i'd say +1 to minion skills and accuracy are useless. Your wand can also be upgraded same for your rings. Vendors sometimes actually sell really useful stuff. Maybe have a look at your passive skills and stuff like support gems too.

Let's break down what the guy is saying is bad here (and I'm sticking with the highlights only):

Weapon (rare):
+54% spell damage
+ 1 to all spell skills

Helmet (rare):
+17 to energy shield
+ 56% to energy shield

Amulet (rare):
+ adds 30 spirit (can equip a hole new spirit thing after flame skulls)
+ life regen

Shield (rare):
+ 28% spell damage
+ 1 to all spell levels
+ 15% cast speed

Armour (rare):
+ 104 life
+ health regen

Ring 1 (rare):
+ 25% lightning res
+ 13% cast speed
+ 13% cost res

Ring 2 (magic):
+ 24% lightning res
+ 1-15 lightning damage

Gloves (rare):
+ 22 life
+ 8% cold res
+ 7% lightning res

Belt (rare):
+ 1 charm slot
+ 10% fire res

Boots (rare):
+ 10% movement speed
+ 7% lightning res
+ life regen
CHAIN BREAKER Dec 22, 2024 @ 4:28pm 
Originally posted by Beta Ray Shill:
Originally posted by CHAIN BREAKER:
Yeah, no, i call ♥♥♥♥♥♥♥♥ on that one [...]
So either your gear sucks, or your build needs some tuning.

https://www.youtube.com/watch?v=JzmGZbVCaXA
Decide for yourself there.
Yep.
First of all, where is your mana regen?
No wonder you struggle with the dude, you can't spam him with your spells on second phase, because you have no gas in the tank.
You could finish him with only flame wall and sparks. But since you don't have mana, you can't.
Second, half of your gear are almost 10 levels below or lacking in stat boosts.
You probably should gamble a few items, put some orbs in them and some runes.
Beta Ray Shill Dec 22, 2024 @ 4:30pm 
Originally posted by CHAIN BREAKER:
Second, half of your gear are almost 10 levels below or lacking in stat boosts.

See above comment???

Does anyone know if you can get even better 'stat boosts' than this.
Arngrim Dec 22, 2024 @ 4:33pm 
My spark mage did way more damage and was not ascended yet. All i did was put up orb, wall and curse them spam spark at close range.
Need to have good uptime on the skills though.
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Date Posted: Dec 22, 2024 @ 3:26pm
Posts: 70