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LOL
3/10 game
I have the curse as well.
It's not enough to be meaningful considering it's massive mana cost and this 'battle of attrition' BS with the last 2 Act 2 bosses.
I have the full 'lightning damage' upgrade tree unlocked - as well as the fire upgrade tree (not the mid-tree stuff, I mean the furthest nodes out).
Ascended, with another spell damage increase.
Wand weapon that gives nearly 50% spell damage increase and +1 to all skills.
Magic shield thing that is exactly the same as the above.
Both rare, so other bonuses.
They went off the deep end with this IMO.
The Act 1 boss is a good vicious boss battle. A lot of people hate it, but I think only the 'mist attack' is overused/OP.
And that boss's HP needs another slimming down.
But the Gul fight and this seem to just out to make the game repellent to people who are so-called 'casuals' (count me in there, I have a job and multiple other spinning plates).
It's just a shame, because the game's design and systems are seriously brilliant. But currently it is only made for 'leet' gamers.
Need another difficulty option for 'casual' players that keeps all of these systems but reduces boss HP by 25% (seriously) and attack damage by 5-10%.
That's literally all that's needed. No big code changes and they would have the game of the century with this thing...
Over-levelled, ascended (and invested in the damage boost), and have all damage boost nodes checked - plus a wand and magic shield thing that both increase spell damage by 50%...and add +1 to all spell skills.
the mana drain aura too another useless decision. never seen a worse ARPG in my life
Don't forget that it's early access so stuff will still be balanced and some damage will likely get tuned down. I agree there shoud be a easy difficulty though since lots of people seem to be struggling
I hate the mana drain one a lot. I've been playing a sorc and when I got to the stupid "twins" vulture rares in Act 2, one of them had mana drain and the other had temporal aura. Literally could do nothing. Too slow to get distance (because they're super fast), and couldn't use any spells because the mana drain is way faster than my regen.
Terrible design.
give torchlight frontiers a try my friend. i'll pray for u
I actually have a rare lightning res ring and a regular 'magic' lightning res ring.
Look man... It shouldn't be this hard at Act 2 with all of this.
How bad is Act 3 if they're cranking it up again?
And then there's another 3 acts after that, where for sure they're just gonna go madder and madder with the difficulty.
It's fine as 'tough as nails' difficulty option.
I can't keep going with this with a job and other spinning plates if there's not a 'less crazy difficulty'.
I recently played Witchunter and was actually over-geared and i mopped the floor with the guy. And I don't even use grenades, except flashbang.
So either your gear sucks, or your build needs some tuning.